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Guys, stop being so sad. It's plaintitively obvious what ODDFREEK means. Want to get personal? Do it with a Personal Message.
I found Stranger's Wrath to be a lot easier than I was expecting. People on GameFAQs kept saying how hard the gameplay was, but they're obvious just really bad gamers. It was a challenging title, which is what all games should be, but apart from some having to figure some things out (heaven forbid), such as exactly how to deal with some Outlaws, it was entirely up to the player how hard things were. Play the game trigger-happy and leaping into every field of fire obviously makes the game harder. Take the time to figure things out, and you'll get by.
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Yeah I know what you mean. I frequent the God of War forums on Gamespot, and I remember seeing a topic that read "Puzzle is hard" and the guy was confused over a puzzle on the first stage. I mean, is this what we're reduced to these days? People can't even solve a simple puzzle nowadays. I mean, I loved how you needed strategy to take out outlaws in this game, and the alive or dead scenarios helped curve that factor. It made is truly challenging to do, but with enough practice, and some attention to detail, you could figure out how to bounty every outlaw.
There was this one "puzzle" in the game where there were a bunch of outlaws around a giant explosives cart (I think it was right before Elbose Freely) and I could never figure out how to bounty all of them without getting killed. So I tried luring with chippunks; no dice, they just ended up shooting me up when I tried to get near the bola'd outlaw. Then I realized; THEY'RE AROUND AN EXPLOSIVES CART. I couldn't believe how stupid I was. That lessened the outlaws by AT LEAST 2/3, giving me the upper hand again, and it was then made easier that way. I loved the design of every challenge in how you did things. The level design was genius in that way.