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Xavier, I agree... games based around war seem to make it seem glorious to "kill" and the like as part of their gameplay. When the reality is that war is not a good thing and many lives are lost as a result, not to mention the suffering that many endured in the concentration camps and similar. War should never be portrayed as a good thing. I guess I'm sounding a bit political, but that's just my view.
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I dont know if you have played it, but I belive "Zone of the Enders: The Second Runner" makes a pretty decent job at making war seem bad. There is only one war-scaled battle in the whole game, and it involves a bunch of innocent people standing up for their rights by taking barely battle capable mech against a bunch of far superior AI controled mass produced mechs designed for battle, so it is pretty damn hopeless from the beggining, since you are their only REAL chance (I've proved it, if you stand ilde they all die). The battle itself is a pretty overwhelming situation, as soon as the battle really kicks off, the sound just becomes an indsitinguishible aglomeration of help cries, and it forces you to rush all over the battle field either stopping waves of enemies, or saving fallen soldiers, so it does not leave a "fun" taste of war although I did enjoy it intelectually because of I realized the moral value of it.
I think Hideo Kojima games in general are pretty decent at making war seem pointless, but I think ZOE:2ndR really made battlefields into a place you wouldnt want to be in.
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Personally, I don't think we have enough information about Oddworld to answer this question. You guys are thinking that the Sligs and Wolvarks are soldiers, which they are not. They're security guards in factories. If any army attacks a gaggle of rent-a-cops, it's going to be one-sided. However, look at all the technology Oddworld has that's far in advance to our own: total mechanical limb replacement (Sligs and Outlaws), matter transporters (from Abe's Exoddus), tiny fully maneuverable helicopters (flying Sligs), and orbs that fire electric shocks. If the security guards on Oddworld have such technology, just imagine what their proper armies must be like.
Also, and this may be using more logic than is required, Oddworld is ten times the size of the Earth. That means ten times the gravity.
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About your gravity statement on top of what Mud-Pops said
http://oddworldforums.net/showthread...304#post195304
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Not really, I mean...if gravity were so great, I dont think OW would have such earthling climates, it probably should be a big ball of gases, like jupiter that is 11 times bigger than earth =). So, seeing how awfully similar OW is to earth (I mean, they even have skeletons and muscle like ours) the only realistic assumption would be that it has the same gravity as earth.
That is a pretty weird thing for it's size, but my own personal theory, is that OW's moons are SO numerous and Gigantic, that they counter the planet's natural gravity, and they leave the surface with a gravity similar to earth's.
Our own moon is crucial to our survival, you know? if we didnt have a moon, our planet's axis would be totally ****ed up, and the climates would change so fast, that the extintion rates would be too high for earth creatures (as opposed to water creatures) to appear.The smartest thing on the planet would be something like an octopus.
So, OW's moons not only would have to elliminate 9g, but they would also have to orbit in a way that created an orbit stable enough to stabilize the axis and provide rate of extintion slow enough for all of it's self-conscious species evolve and remain, and create the night/ day cycle.Pretty slim odds, huh? 
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in conclusion, with your first statement, I agree (hey look at me! I am Yoda!)