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  #14  
03-19-2005, 08:59 AM
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SeaRex
LOLocaust.
 
: Nov 2001
: Tampa Bay Area
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SeaRex  (33)

I've harped on it before... the poor quality voices. Poorly rendered. Almost every single one. Hell, as cool as Sekto's voice was, I found it to be almost unintelligible during the final boss fight.

Dip and I were talking the other day about unlockable ammo. I think that would be a cool addition to the game. Well, ANYTHING unlockable would be nice, but I would prefer ammo. You could have...
  • Fleeches - Could cause only lethal damage on up to two enemies using its tongues. Upgraded version could chase enemies.
  • Slurgs - Could cause an enemy to slip and fall (KO damage only). Upgraded version could make a big, nasty slime slick.
  • Ratz - I don't know... telekinesis or something.

Also would have liked to see a "good" and a "bad" ending. Like WDS said, Quarma would have been great. In fact, it would have made infinitely more sense for Quarma to have been in SW instead of MO. MO could have just used the traditional system. Whatever. MO sucked anyway.
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