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  #7  
03-13-2005, 03:32 PM
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Havoc
Cheesecake Apocalypse
 
: May 2003
: Netherlands
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11 whats up with disapearing slogs and slegs? im not so happy that once they bit you they just dissapeard. It would not have been THAT much harder if they just made them stay until they were dead because you could whomp them in 3rd person mode even when they were in large groups.

12 the fortune teller machine. ; i loved them showing the future mayhem but i would like to see them use this in a less frantic way. For instance i would love for them to show something like the dead steefs face with sekto marks. we wouldnt understand until we saw the end but then we would be like whoa. I would also love to see this used to make a monster seem scarier like showing a pair of eyes and teeth in the dark but not quite showing what it was in the darkness. Or better yet, use it to show the most important moment in the game (like steefs death or something) i woulnt mind if there was a sad ending, then you could be stuck in denail the whole game and then hate it when you cant change the outcome. (strong emotions are fun to toy with like that in film and media)
Fortune teller machine? Did I miss something in the game?? Or what are we talking about O.o??
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