I've just recently started using 3ds max 7.0. I am creating a quadroped creature at the moment, it looks rather oddworldly. I'm having problems figuring out how to set up the proper bone structure for animating a four legged model. I also need to figure out how to give him a good looking skin. When I finish with the model, I would allow you to animate it, depending if I finish it rather soon. I'll post pictures tommorow or the next day.
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