thread: Steef Society
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  #7  
02-05-2005, 02:33 PM
graizur
Zappfly
 
: Jan 2005
: NYC
: 8
Rep Power: 0
graizur  (10)
Happy

IDENTITY.

Think about it. The whole game is about his IDENTITY. He has to hide it. others fear him because of it. His IDENTITY ostrasises him from society which in turn gives him negative feelings of longing to belong. Yet here these little native grubs come along andthey praise him for his identity. Instead of pushing him chasin ghim away they make hiim an intergral part of their society. They make him feel like he belongs. At least I did when I played the game. Maybe you just couldn't relate because you are a jock or a geek in a geek envoroment or something. Maybe you just have never felt ostrasised.

My spelling and grammar are ripped to shredds.

The Grubs give him

A place in the world

An Identity

A Family

A Mission

A Purpose

An Enemy

A Chance at Justice

Backup

Social Status

His Heritage and knowledgeof his past, which he obviosly doesn't have at the start of the game.

People do a lot for these things in real life, join gangs, do drugs, join the army, kill, prostitute themselves, betray thier countrymen. Lie. Cheat. Steal. Marry too early or marry scum bags. keep unhealthy secrets. Conform. Ignore their own identity. Sell out. Play MMORPGs. A lot of things.

These things the Grubs give him are very important and valued by many. Most just don't realize it.

Last edited by graizur; 02-05-2005 at 02:35 PM..
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