I meant to actually put in a few examples of games that I thought had used music well: I think Abe's Oddysee and Abe's Exoddus probably do it the best out of the computer games I've played, and Munch's Oddysee on Xbox is pretty close (I don't think they did the music as well as the first two). Also, Descent 3 and Jedi Knight II have dynamic music that changes when something happens.
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If a game has crap music, I will most likely still play it, because that's what I paid for, but I will most likely think of it as much less.
Music in anything is very important to me.
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I have a friend who always turns the music right up no matter what game they're playing! I like to have the music sort of moderated, so you can hear it easily but it's not over the top of the other sounds.
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...I recommend you let users disable it in case they don't like it. Don't know if that's possible or not, though.
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It's possible in Starcraft if I replace the music that's already in it. I was going to make up some music and try and base it on the Oddworld style if I could... but I've got to wait until I hear back from
fanlegal@oddworld.com.