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  #39  
12-08-2001, 02:28 PM
Gluk Schmuck's Avatar
Gluk Schmuck
Not living with Max any more
 
: Jul 2001
: Sheffield, UK
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Gluk Schmuck  (11)

I only just read that Dan, it's a good concept of having multiple levels to explore. Maybe in the deeper parts the gamer may have to rely more and more on sound (and torches could be provided depending on wether or not the user has surround sound).
It would be an even better concept in some kind of an RPG. For instance, you drop a crate of SSBrew down there and when you go down there you can see a few broken branches and dead things and maybe discolouration of fungus.


:
Originally posted by Alcar:
the answer to your question Gluk Schmuck is: it will be fully designed, i don't really know how we could create a game ourselves.
We could make a whole series out of it, and the games could span a multitude of basic generas with a myraid of complex generas lurking in each game.
(When I say 'make', I mean 'design')
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