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  #25  
12-12-2004, 02:30 PM
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Alcar
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: Sydney, AU
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I remember reading an article like that as well. It was part of Oddworld's ingenious coding and overall design. By mixing movies with in-game graphics, and in-game techniques, you can make the movies and manipulate the movies a lot faster. Instead of spending hours manipulating a simple mistake, maybe in calculating the time one does an action, you can change a piece of code in under a minute, and it'll be done there and then.

Very nifty if you ask me.

Alcar...
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