Well... Maybe you could make a easyer system. I'd still say that it's also the responsibility of the player to be fair and make a good thing out of it. Meaning, that he could find 10 moolah... Then he could buy a weapon, and slaughter animals to sell their skin or whatevr. Then he would make more moolah. So we need stores too. I think there should be some stores from the start, which don't sell much stuff either. But as the rpg expands there will be more and more items available. But still, it is the players responsilbilty to make it fair. So we'd need someone to keep an eyes on it, and make sure that someone doesn't suddenly find 10.000.000 moolah on the floor.
__________________
Wil siger (17:13):
Hey, I have massive nuts. :@
============
☃❅☃❄☃
|