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09-02-2004, 03:48 AM
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paramiteabe
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: Nov 2001
: Cuyahoga Falls Ohio
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paramiteabe  (95)

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PA, the first line is quite elegant. I couldn't really make heads or tales of the rest of that paragraph, but I think I get you. But again, its the last line that deserves the attention, right? Outrageous. What exactly do you mean by that? I worry that OI have decided to get really out there with the goofy side of their endeavours at the expense of the fidelity of the Oddworld universe.

I originally created this thread meaning to talk about the disconnect between the ethos behind the quintology and stranger. This has become a discussion on the nature of a side project in a serialized universe. That's cool. Let me recast the question this way: Even though Stranger deserves its own "feel" in the aesthetic sense, is it acceptable to create a less believable reality knowing parts of which must inevitably reoccur in the quintology?

I feel alot of the power of AO and AE is that the universe is fully workable. The gameplayer almost never steps back and says, "ok, why the hell is that possible?" The same can't be said of MO (but that's forgiven, because that wasn't on purpose.)
When I say outragious I mean compare the design of Abe vs Munch and all the designs in his game, then compare those two designs with Stranger and you will notice the characters are starting to become simply outragious in design. Abe or a simple Mudokon is by far a pretty normal design. Munch is a little bit more crazy because of the one leg and then Stranger is completely unexpected he looks more normal as oppose to strange and unusual. A centaur like being whome really has two forms that lives in a very western influenced corner of Mudos that is inhabited by Salimanders and chicken like beings and reptiles hense the outlaws. For so many years now we have always known that Oddworld is a very deverse, vast, and dark world filled with danger. And that we have only begun to scratch the surface with the games that are out already right? But the one thing that we as the fans have often failed to understand or notice, is that every game will be extremely different from the previous. Ok I take that back we know that every game is going to be different than the previous ones but we have it instilled in our mindes that every game is going to have the same feel as AO and AE because of that when we think of Oddworld we think of AO and AE. Thats why I believe we get disappointed with the latist game because it looks different or too goofy for the AO and AE feel. Theres nothing wrong with that but remember this OWI knows more about Oddworld than we do and for us to dictate what exist in the Oddworld universe and to say that it has to have the AO and AE feel is out of our league. We are too worked up into AO and AE that it causes us to totally miss the point of Oddworld.
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Last edited by paramiteabe; 09-02-2004 at 04:01 AM..
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