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How big is Oddworld? I am amazed
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08-28-2004, 02:41 AM
Wil
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Erm, I think that's where OWI didn't have time to restructure their level designs, and so were unable to realisticly confine the gameplay to a set area. I don't think anyone likes the "fog." But then kudos to OWI for adding distant hills and such.
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