That's a very good point, Eriken. OWI left the PS2 because of the hardships they had developing on it, not because of any graphical disadvantages (apart from the whole anti-aliasing kerfuffle). But still, I imagine the prospect of the greater graphics capable on the Xbox was an enticing factor.
Jeez, now I can't stop wondering what would have happened if either OWI had stuck with the PS2 or Microsoft hadn't been so demanding on the game being a launch title. Sadly, I'm a whatif person.
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