Slightly Unrelated:
I create an Oddworld side scroller game with GameMaker. You played a fuzzle who had lost his teeth (so he's harmless and I didn't have to do fight animations etc), and all you could was move from side to side and jump. For some reason, sligs were standing around in Vykkers labs (they were immobile) constantly shooting one bullet every 3 seconds, at a wall. I think I finished about five screens and the main menu. The fuzzle even had gamespeak, 1,2,3. One of them said hello, one said attack.. I think. And one said something else - using those fuzzle speak soundbytes that are floating around somewhere.
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