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  #11  
08-24-2004, 10:32 AM
WiLL the Wander's Avatar
WiLL the Wander
Spark Stunk
 
: Jun 2004
: Hungary, Debrecen
: 360
Rep Power: 22
WiLL the Wander  (10)

Well yes... you must create active objects ( like the player, enemes etc.), background and the ground ( or sg.) after this you can build your level or game menu or cutscene, etc. in the frame editor, after this you must make the engine in the event editor like:
If X objects collides with Y object, X object plays the DIE animation... and stuff...

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