As I've always said, I would love for the incorporation of decisive battles in the next game. By this, I mean, the choice to kill, maim, or leave alone, in reference to enemies. But that could be expanded to any creature / thing. However, that would really suit a Quarma device in an Oddworld game. There are certainly enemies to be defeated in Stranger, but whether or not you can do it without killing them, and thus earning better "points" (?).
I've always wanted to chance to finish an Oddworld game without killing a single enemy, by choosing how you get past them.
Alcar...
|