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  #17  
07-06-2004, 09:12 PM
Volsung
Boombat
 
: Mar 2004
: At the margins
: 212
Rep Power: 22
Volsung  (33)

As appears to be hinted at in other posts on the forum, this game seems to begin the "blending" of which Lorne Lanning speaks so highly of and of which we've seen so little. The blobs and salamanders are clearly native, while, as Max points out, the outlaws must stand in for industrial. The backgrounds of the trading cards are all industrial in form (With the exceptions of D. Caste Raider, Blisterz Booty and maybe Meagly McGraw) and they are all of bosses and minions. Plus, lets not forget that industrialization and the introduction of "Moolah" as a form of currency can't take place overnight.

In the Abe games we had stumbled upon a fully formed caste society running at full speed. I believe the Stranger game is hinting at the process it takes to get there.

As for Stranger himself, if the "spirituality" or "maturity" theories hold any water, he must eventually side with the natives by becoming his brute form, thus casting his lot with them.

And the infamous clakkerz look like your average annoying and undereducated joe public. Probably--as Max says--they are the only true middle of the road race. Though methinks they probably already place too much value on the moolah to truly go native, they don't seem shrewd enough to reach any prominence in the oddworldian financial market.

Last edited by Volsung; 07-06-2004 at 09:14 PM..
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