Or all the gluks in MO.
Its interesting though because OWI has never had the typical game boss - as in you finish the level and you go to a small location with only one huge creature that is impossible to kill but you have to or you can't continue. Perhaps actually naming them bosses is meant to be post-modern irony, similar to the way that Voodoo Vince continually takes the piss out of game conventions.
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Spending as long as I do here, it's easy to forget that Oddworld has actual fans.
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