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We know from things that an Oddworld Inhabitant has written, that Oddworld creates their games without a console in mind (so, using all the minimum specs). So that, when need be, they can fiddle around with a few things, and make it compatible with whichever console.
This means that Oddworld Inhabitants wouldn't need to license out another company to develop multi-console ports.
Alcar...
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Paul O'Connor meant that their games are designed
on paper without a console in mind but once they get to the programming stage they know what console(s) they are programming for. My guess is that they are programming it for the Xbox and the PS2 decision came as part of the deal with EA.
PS Ann, whats this about a Nightmare Before Christmas game? that would be cool