Exactly. Like I said earlier, these games could be interesting, and fun, but unless OI's supervisor role were unnaturally large, the games would probably dissapoint.
On the other hand, I do think Oddworld is set up for all kinds of games and situations. The pre-industrial mudokon wars alone allow for a huge variety of games. And I've never heard of OI planning to do games in a different style or genre than the rather unique niche they currently occupy. So I think that if these games are to be made, they would be "outsider" games.
Again, my major concern if OI DID do this would simply be the trivialization of Oddworld. If fighting games and warring games and stealth games are created, where's the Low, no-violence Credo? And the overall cheapening of the mysticism, as was stated earlier. I feel that this is one of the major downfalls of the Star-Wars games. Everything is out in the open. So now they have to keep creating new mysteries, and with these new mysteries come larger plotholes.
I do think it could be done, but OI would have to choose the right developer for the right kind of game.
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