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Or simply OWI is trying to stray away from the usual weapons.
Note the guns in MO.
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The guns in MO were meant to be the same guns in the other games, except they don't kill you with one hit. If a 3D game had "one-hit wonder" weapons then it would be very hard to beat. The 2D games can allow one-hit wonders because there is less room to navigate, thus if you climbed up on a ledge a slig can't shoot you. Reversely, in a 3D game you could climb on a ledge and still be shot by a slig because of the vast environment, and if you died with one hit then you would be repeating that part forever.