I like movies that use CGI where it would look best, and puppets/props where it would look best.
As some of you may well be aware, I make model starships as props for clients in the movie and tv industry. I've been pondering over the uses of these models recently, and I've been wondering whether they are as popular for actual use in the filming as they were 5 years ago. Most of my clients seem to be more interested in the models to act as guides for the 3D modellers.
I beleive this is the case, because while 3D modellers might be quite talented when it comes to making things look real, often they are not very creative, and their works lack the "spark" that's needed to get original looks.
For instance, the movie Starship Troopers, made a great job of the model starships it used. Every single ship in that movie was a model. But when it came to those bug things, they used CGI, and made a good job of it too. Just another example of how the mixture of the two can do very well for itself.
The same goes for Oddworld. Most of their characters started out life as sculptures and drawings. The talented drawers and modellers made the characters, and then the 3D modellers translated that work into the computer world.
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