I was also thinking about Gamespeak the other day... it will be interesting to as how this works in with the story, but I'm positive it will be there, even if it is only an underlying small feature. It would be nice if they conveyed real emotion or fatigue level within the gamespeak, btu I find it unlikely because I think it won't be a very important feature.
If they do do it, I hope it won't be complicated to control the gamespeak, Munch had perfect controls for it, easy to get to, easy to remember, so maybe leaving the control of emotion/tiredness should be left to the ai.
In this game, i would like changes in the mood of music, subtle, yet nice, like people probably noticed in Halo, but I think OWI do that anyway.
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