Game Speak for Stranger
In Munch the game speak was going to be amazeing but we all know what happened. Now comes OW4, what sort of game speak will we have in the next game? Are any of you cerous on that?
I would like to see our characters be able to have a more realistic dialog. For instance be able to say just about anything. total freedom in game speak that convey emotion controled by the situation in the gameplay. Like depending on what time of the day it is converts into the way you feel. Like if its evening and your tired your voice in game speak would sound like your tired. If something horrible is about to happen you sound like your scared or worried. If something doesn't go your way you sound angry, and if something depressing happens to you, you would sound sad or depressed. If something funny happens you talk and laugh and well you can see what I am getting at here. You press a button to say hello but you can say hello in different tones of voice that would altimatically be controled by the sitution you are put in. Just like how the music in the games changes depending on the situation the tone of your voice can do the same only now its altimatic where the situation in the gameplay determine the emotion of your character just like the music. When there is a slig around the music starts to get exciting. When nothing is happening its quite. I am saying expand on that idea and put it in gamespeak.
Why not have that subtle change in the tone of voice added into the gamespeak? Like its more altimatic where you don't have to press certain controls to activate angry? That can be another element as an alive feel for Oddworld.
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Last edited by paramiteabe; 12-02-2003 at 04:09 AM..
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