It's true that during the pre-console programming and the PS2 programming, OWI were releasing nothing but highly-impressive material about Munch's Oddysee, but in all likelihood, deadlines and staff leaving would have resulted in a game with the same flaws and disappointments as the Xbox version. As for screenshots where you suggested, the only one of those environments listed due to appear in Munch's Oddysee is the SpooceShrub Forest, and all the screenshots posted in that page are taken from the Xbox version.
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