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  #15  
08-26-2003, 12:57 AM
Al the Vykker's Avatar
Al the Vykker
Resident Psychologist
 
: Oct 2001
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Al the Vykker  (20)

Remember the FPS elements are only thus far for Steefs Crossbow(when firing it). Almost exactly how games such as Zelda Ocarina of Time worked on N64 for the bow and arrow shooting mode. I wouldnt mind having Steef be similar to the way that game plays out either.

Imagine this, still having the puzzle elements of previous oddworld games, adding a bit of FPS like classic games such as zelda, and adding large exploration and RPG like game options such as multiple paths, different objectives, etc. And non linear gameplay. Plus of course all the odd stuff that is Oddworld.

Add those correctly, and youve got a great game, and an awesome oddworld game!
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