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  #38  
08-18-2003, 05:17 PM
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TheRaisin
Outlaw Shooter
 
: May 2003
: R'lyeh
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TheRaisin  (10)
Native It'sa mixed bag

Well, there are things both good and bad about MO. For one thing, I thought AO was annoyingly hard. I couldn't even make it past RuptureFarms! AE was a little better, but still too hard. Things like those slig voicelocks just ruined it for me. No matter how precisely I followed the pattern, it would just laugh at me. And there was no explanation as to what to do about those other than follow the pattern, no instructions, so I ended up having to use level-skip on those. So Pros: 1-- Munch's Oddysee was challenging, while not being frustratingly unplayable.

There are also things I miss though, like the FMVs in AE. They actually had some action and stuff, like Abe flying out of an exploding Necrum Mines and landing scorched on the Guardian skeleton: that was cool! The cinematics in MO were not without their twisted charm, in fact many were pretty damn funny, but none of them showed any action. It was mainly talking, or a newspaper. Probably the most exciting one was where the fuzzles attack that Intern, or when Vykker Labs goes kablooey. So Cons: 1-- Munch's Oddysee FMVs were rather dull in comparison.
Wow, I tend to ramble, don't I? Better stop before I start sounding like a school "Extended Response" question answer.
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