Oddworld is doing this because after all the Abe and Munch concept needs to take a rest. I mean saveing races protecting envoriments is getting a little old don't you think?
Steef is going to be about pushing your character or playing your character in the story at the sametime with gameplay which will be the story aswell. Unlike before, you had CG where it told the story. Then you had the gameplay which by its self never told the story. Now the big thing with Steef will be that not only in CG but also in the gameplay you will be controling your story and its effects in the world. Thats awesome because that opens a new relm of realisem in games. I mean Wow they cross the line between movies and games with Steef because now as you play it, you will feel like being in a movie and you will be like "thats my character and thats my movie I am controling this guy in and that I am the guardian angel of!" ya know? That is amazeing and Lorne Lanning is definitly going to use that style of gameing for the rest of his quintology and of course its going to get more amazeing as time goes on. The realisem in these games are starting to cross the line batween movies and games and thats whats awesome.
Steef won't be another Munch because OWI has realised the problem they had in the past. And they are not working on the game that way. I believe that everybody on here thinks that Steef will be like Munch again, and that is not true. Oddworld does not want to be known for the games that produce the wimpy heros. Then again thats whats odd about it. But the idea of playing a fish like character needs a rest and its getting a rest. But we will come back to it and the same technology thats going into Steef will be going into the quintology games aswell.
Anyway welcome to the forums and Stay Odd!
Paramiteabe...
