"I guess it's all representatives of being a little guy in a big cruel world. I don't think we've ever thought of them as having disabilities, it just comes naturally to us. We try to communicate characters that are underdogs and have lived with injustice, and these traits help us to tell a complicated background with a simple visual design. Of course, these traits also aid in creating humourous game mechanics." - Lorne Lanning to PS Pro, June 2000
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