Amen to that! AO isn't wonderful, but its better than MO by a longshot. AO is the most atmospheric as far as skies and lighting goes, and its also quite a challenge. My thoughts are that all the areas in MO where alot less dark and "odd" than the other games so that OWI could introduce the new controls and creatures as gently as possible. Can you imagine how baffling it would be if you were suddenly immersed in a dense and massive Oddworld with a mass and wealth of game speak, creatures and challenges etc? It would be beyond anyone that hasn't played MO and got used to the controls. Not that MO is a better game, but I can understand why it couldn't have been better than the last two.
Reese
P.S. AO is really cheap, you can buy it anywhere for next to nothing. I bought by copy for around £3.
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