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  #15  
05-06-2003, 07:04 AM
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Seargentbig
Sleg
 
: Apr 2003
: Australia
: 683
Rep Power: 23
Seargentbig  (10)

I thint this game idea is great. In responce to the slig thing, these pictures should help:

http--www.oddworld.com-universe-industrial-characters-sligs-worker_assets-prod_assets-pop_prod_left.jpg

http--www.oddworld.com-universe-industrial-characters-sligs-bigbro_assets-cg_assets-pop_left.jpg

Combine these two pictures, and you should figure out what a wild slig would look like.

Edit: they are not working. Copy the adress to the adress bar, and you should be able to see them.
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Last edited by Seargentbig; 05-05-2003 at 11:10 PM..
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