where all the odd go?
I remember the good old days of abe's oddysee and exoddus. I felt a lot more for the characters in those games. I actually preferred those one hit kills because it increased the players understanding of abe's fragility, but importance as well. My main complaint, is that in terms of gameplay, much's oddysee did not evolve from its precursors. There was much hype about being able to grow animals into differnet forms depending on what you fed them. Also what happened to the hierarchy system. Big Bro sligs cant command littlen sligs what to do. Glukkons cant tell sligs what to do. And sligs cant tell slogs what to do.In fact, there is functional communication except between abe/other mudokons, and munch/fuzzles. Scrabs are not longer territorial. paramites cant talk to each other to solve puzzles. IN terms of gameplay much's oddysee took two steps back, resorting to the played out "collecting rountine" so many games follow. The oddworld games are still my favorite games, however, oddworld just isn't so odd anymore.
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