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  #13  
03-22-2003, 12:13 AM
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Forbidden Paradise
Boombat
 
: Mar 2003
: Adelaide, Australia
: 238
Rep Power: 23
Forbidden Paradise  (10)

You gotta have advancement in games, its what keeps them alive. I mean look at AE compared to AO. It introduced mudokons of various emotions and health states: Blind, wired, angry, depressed, sick and workable. Would we be as interested if they kept the boring "hello, follow me, wait" concept?
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