The Yinkar
Name: The Yinkar
---Physical Description---
A normal Yinkar has a long, sloping face. Upon it there are two large eyes and five to twenty small breathing holes. The face slopes into an arm-like trunk, which it uses to pick up things in front of him.
A Yinkar has two large shoulders, complete with large blue-grey spikes upon them. The arms are large and strong, with heavy carapace upon their wrists. The end of their arm is a stump, with a large blue spike sticking out of them. These spikes are biologically grown, and one can grow within two days if it is destroyed.
The Yinkar's feet are flat and stumplike just like the arms, but they are a long and lean.
The Yinkar are amazing creatures, because they don't breath out. They continually breath in, slowly. But, when their blood vessels pick up carbon dioxide from their body, they don't go back to the lungs, but to dense carbon dioxide compartments in their wrists and ankles.
The carbon dioxide builds up, and on will, a Yinkar can release his 'spikes' with a carbon dioxide-based charge. This provides for a biological 'gun' that the Yinkar use. Also, when in need of speed, the Yinkar can use the same carbon dioxide build-up blast in his feet, causing him to leap twice as far and run twice as fast.
The Yinkar have built in gills, as well as lungs, in emergency. They can't swim well, and they can't climb very well. But in flat areas, they rule all.
---Cultural Description---
The Yinkar believe in a snake-god above, but their god is just an excuse for them to continue their fighting and warmongery against eachother. The Yinkar live in clans, and fight eachother's family.
The one distinct area they live in, where there is a large concentration of Yinkar Clan-Villages, that is known as The Gorge of Holy Battles to the Yinkar and surrounding natives, but is also called The Hunhe'mar Gulch.
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