thread: One Hit Kill
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  #36  
01-09-2003, 06:43 AM
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Oddipus
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: Apr 2001
: Belgium
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Oddipus  (38)
interesting top!c

It's not a silly thouht. In my opinion it would just be perfect: damage depends on creature strength, armor and used weapon.

In AE it's the same: muds die from a bullet, but you have to slap em alot before they die.

Bullets should kill instantly.
Blades should wound first and then kill. (But only a hit of 2)
Slaps should slow you down (by hand, or bouncers with their clubbing stick)

Also:
Armored creatures can resist more.
Bigger, stronger creatures have a bigger impact.


Actualy it's a lot of text just to say: keep it like in MO but lower the health points a lot!
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