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: Posts Made By: OWI_Alex
: Oddworld Discussion 10-17-2017, 03:44 AM
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No, Munch isn't involved, as far as I know. ...

No, Munch isn't involved, as far as I know.



No, it's a brand new game.



An allied what? No.
: Oddworld Discussion 10-13-2017, 06:40 AM
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Alright.

Alright.
: Oddworld Discussion 10-13-2017, 06:38 AM
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Fat Kraken aren't doing the dev. That's Sabotage,...

Fat Kraken aren't doing the dev. That's Sabotage, mostly, and Frima of course. And me. And some others.

Fat Kraken are mostly on art, LD, documentation, and so on. And I personally think they're...
: Oddworld Discussion 10-13-2017, 06:38 AM
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There are no new assets. It's basically Munch's...

There are no new assets. It's basically Munch's Oddysee, but with less Munch. Sorry.
: Oddworld Discussion 10-12-2017, 08:31 AM
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No comment on Soulstorm, but we used decals...

No comment on Soulstorm, but we used decals throughout New 'n' Tasty. :fuzsmile:
: Oddworld Discussion 10-05-2017, 04:44 AM
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It's like an onion.

It's like an onion.
: Oddworld Discussion 10-05-2017, 03:53 AM
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Hi there. We got your Twitter DM, too. ...

Hi there.

We got your Twitter DM, too.

There's no way we can give you Unity Editor source assets, even for New 'n' Tasty, although I admire your enthusiasm there. :)

I'll reiterate what Matt...
: Oddworld Discussion 10-05-2017, 03:51 AM
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;)

;)
: Oddworld Discussion 10-05-2017, 03:50 AM
: 309
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This is exactly right. Crafting/Inventory opens...

This is exactly right. Crafting/Inventory opens up huge amounts of ways to play the game and every encounter in the game, and that naturally affects the way speedrunners will approach the game.

I...
: Oddworld Discussion 10-04-2017, 03:23 PM
: 309
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I hadn't seen this interview (I was elsewhere...

I hadn't seen this interview (I was elsewhere while it was being filmed) and it's an interesting one.

Yeah Caddy played (some of) the game, he really enjoyed it and had some good feedback too. I...
: Oddworld Discussion 10-04-2017, 12:09 AM
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it's a Slig.

it's a Slig.
: Fan Corner 10-01-2017, 01:12 AM
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Dude, relax. :) Let me worry about whether it's...

Dude, relax. :) Let me worry about whether it's annoying to Oddworld or not.
: Oddworld Discussion 09-28-2017, 11:49 PM
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rumbled!

rumbled!
: Oddworld Discussion 09-28-2017, 02:03 AM
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Ch'i. Or Qi. Thank you.

Ch'i. Or Qi.

Thank you.
: Oddworld Discussion 09-27-2017, 05:39 AM
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:fuzsmile:

:fuzsmile:
: Oddworld Discussion 09-26-2017, 12:00 AM
: 309
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Yep, it's new. There's a balance...

Yep, it's new.



There's a balance between what fans want, what fans think they want, what we want and what's best for the brand and business. Hopefully we're sitting at the right point of the...
: Oddworld Discussion 09-25-2017, 01:11 AM
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It's simplier to think of NnT -> Soulstorm -> ???...

It's simplier to think of NnT -> Soulstorm -> ??? as a new story arc. Both plotlines are canon.
: Oddworld Discussion 09-24-2017, 02:55 AM
: 309
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finally, as i'm seeing the words Exoddus and...

finally, as i'm seeing the words Exoddus and Retcon together in the same sentence: Soulstorm's a new game in a new series, it's not Exoddus but the start of a whole new story arc, as evidenced by...
: Oddworld Discussion 09-24-2017, 02:31 AM
: 309
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yes, you can now carry multiple items at once....

yes, you can now carry multiple items at once. study the brief flash of the inventory screen UI in the talk to get an idea of how it's working at the moment.
: Oddworld Discussion 09-24-2017, 02:29 AM
: 309
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couple of things: crafting's pretty early in...

couple of things: crafting's pretty early in terms of dev but it's a clear focus and our goals are well defined. lorne wanted to get people thinking and talking about it, which has worked! there's a...
: Oddworld Discussion 09-24-2017, 02:22 AM
: 309
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pickpocketing was on the list of "hey lorne don't...

pickpocketing was on the list of "hey lorne don't mention this awesome mechanic just yet" so pretend you didn't hear it.
: Oddworld Discussion 09-24-2017, 02:19 AM
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haha, that's right!

haha, that's right!
: Oddworld Discussion 09-22-2017, 07:36 PM
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I'd say it's ambitious, for sure, but some of the...

I'd say it's ambitious, for sure, but some of the suggestions we've seen today are way off target. My suggestion: soak in the art assets we released, and worry about what the game is when we show it....
: Oddworld Discussion 09-22-2017, 02:33 PM
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was great to speak with you again :)

was great to speak with you again :)
: Oddworld Discussion 09-22-2017, 09:16 AM
: 309
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bingo. truly exploratory, player-driven gameplay.

bingo. truly exploratory, player-driven gameplay.
: Oddworld Discussion 09-22-2017, 09:14 AM
: 309
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i'm having flashbacks.

i'm having flashbacks.
: Oddworld Discussion 09-22-2017, 07:59 AM
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it's not. hopefully once gameplay shots...

it's not.

hopefully once gameplay shots emerge everything will be a lot clearer.
: Oddworld Discussion 09-22-2017, 07:45 AM
: 309
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we crafted it.

we crafted it.
: Oddworld Discussion 09-22-2017, 07:45 AM
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as one of the guys working on the UI i'm happy to...

as one of the guys working on the UI i'm happy to say that - no - it's not final!
: Oddworld Discussion 09-20-2017, 01:33 PM
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yep. US too.

yep. US too.

 





 
 
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