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Posts Made By: Xeotroid
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: Fan Corner
12-14-2012, 06:22 AM
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: 8
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: Fan Corner
12-14-2012, 06:12 AM
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: 6
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I've added XPresso doors: ...
I've added XPresso doors:
http://youtu.be/8kiTCrAbhqY
I've also rendered preview of new lights this night, but I must edit it in Sony Vegas, pure render has something about 400 MB (no...
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: Fan Corner
12-13-2012, 01:01 PM
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: 8
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: Fan Corner
12-11-2012, 05:04 AM
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Thanks. :)
Maybe I will export some outdoor...
Thanks. :)
Maybe I will export some outdoor levels sometime. But those are segmented to many little pieces, because old nif format, used by MO, doesn't support more materials on one object. So every...
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: Fan Corner
12-10-2012, 10:41 AM
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: 6
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What details do you mean?
I didn't export...
What details do you mean?
I didn't export torches particles and doors, that's all :)
Also I didn't export lightning, but... I didn't see anybody exporting lightning from any today engine, like...
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: Fan Corner
12-10-2012, 09:36 AM
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: 6
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Munch's Oddysee exported to C4D
Hi,
I was really bored yesterday, so I decided that I'll try to do something with Munch's Oddysee maps.
First time, when I exported the whole map (as one object), polygon selections were broken -...
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: Fan Corner
12-10-2012, 09:27 AM
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: 15
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: Fan Corner
12-09-2012, 05:23 AM
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: 8
: 2,422
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: Fan Corner
12-08-2012, 12:16 PM
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: 8
: 2,422
GMod MO ragdolls ported to GMod 13
Hi everyone,
I've noticed that nobody has done MO Ragdolls pack for GMod 13 (Which uses Steam workshop, instead of classic download => manual instalation).
So I did, because I think they're...
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: Oddworld Mods & Hacks
09-26-2012, 07:55 AM
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: 34
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