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: Posts Made By: Skibur
: Fan Corner 05-04-2018, 12:11 AM
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Hi, The Fee Co. Train is in the screenshot is...

Hi,
The Fee Co. Train is in the screenshot is mine, but unfortunately it's about 7 years old now, and not really optimised for 3D printing.
Thanks for saying it was 'almost perfect', though :)
: Fan Corner 02-07-2012, 05:36 AM
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Some people might remember my version of the Fee...

Some people might remember my version of the Fee Co. Train, but here it is if you want to check it out... http://i.imgur.com/QVcl5.jpg
: Fan Corner 06-29-2011, 02:38 AM
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Native I was going to move on to another Oddworld model,...

I was going to move on to another Oddworld model, but I've decided to make something more practical for now.

When I do get around to modelling something for Oddworld again I'll post it on here. :)
: Fan Corner 06-27-2011, 10:45 PM
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So I have been a bit busy lately... I decided to...

So I have been a bit busy lately... I decided to make one final effort on the texture and then to move on, so here you go. I might revisit it at some stage and keep working on the texturing and maybe...
: Fan Corner 06-17-2011, 08:13 AM
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I was thinking about rigging the 'legs' so I...

I was thinking about rigging the 'legs' so I could animate it going along a track. I can't really spend too much longer on this, though. I need to focus on making some new stuff for my portfolio, and...
: Fan Corner 06-17-2011, 08:05 AM
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Ahh yes, I saw this on the Polycount forums. ...

Ahh yes, I saw this on the Polycount forums.

Man, where was this thread? I'm kind of happy and sad that I never saw it. I probably wouldn't have made my Fee Co. train if I'd seen that it had been...
: Fan Corner 06-17-2011, 07:57 AM
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Yeah, I went with blue. The concept art is a bit...

Yeah, I went with blue. The concept art is a bit of a mixture between blue, green grey and rust. I will probably mess around with the hue and saturation at the end. I'll probably just desaturate it a...
: Fan Corner 06-17-2011, 07:53 AM
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3DS Max 2010 & Photoshop

3DS Max 2010 & Photoshop
: Fan Corner 06-17-2011, 07:36 AM
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Thought I might post something new to show I'm...

Thought I might post something new to show I'm not being too slack... :P
: Fan Corner 06-15-2011, 07:28 PM
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That a pretty clever idea. Would be cool to see...

That a pretty clever idea. Would be cool to see someone do it 'properly' ;)

I used to think that Photoshop sucked too, but get into it and you will soon realise how awesome it is.
: Fan Corner 06-13-2011, 04:36 PM
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Sad The doors are stand alone and yes, there are...

The doors are stand alone and yes, there are unfortunately plenty of baking errors that I need to fix up...
: Fan Corner 06-13-2011, 07:48 AM
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Looks like I can't edit the OP any more, so I'll...

Looks like I can't edit the OP any more, so I'll post the latest right here!

Here's a shot of the low poly with normal and ambient occlusion maps, the same with wireframe overlay, and the...
: Fan Corner 06-11-2011, 02:16 AM
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I'm just finishing off the last part of the low...

I'm just finishing off the last part of the low poly and unwrapping now. I'll post everything, including wires, when I finish the texturing.

:)
: Fan Corner 06-06-2011, 04:39 PM
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Ha! I've thought about making both, but I haven't...

Ha! I've thought about making both, but I haven't even finished this thing completely yet, and when I do I will probably be quite over it ;)
: Fan Corner 06-05-2011, 08:16 PM
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I have basically finished the high poly, but it...

I have basically finished the high poly, but it was 30 million tris (that's a lot), so I've been optimising it and I have it down to about 10 million. 2x turbosmooth might be nice for a gun or...
: Fan Corner 06-04-2011, 07:09 AM
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So, boy have I been slack these last few days... ...

So, boy have I been slack these last few days...

I've put up my latest progress, and I'm just about done with the high poly. Just need to add the last of the details and then a lot more rivets and...
: Fan Corner 06-01-2011, 06:30 AM
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Updated the OP with the latest progress. I might...

Updated the OP with the latest progress. I might power into this tomorrow and get the modelling finished. Then the fun of the low poly and texturing begins... :/

Ready to start on something else....
: Fan Corner 05-31-2011, 08:06 PM
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So are you ripping the models from Munch's...

So are you ripping the models from Munch's Oddysee? Do you need to edit the mesh much? Do you rig and skin them?

I haven't done anything with mods, but I'm interested in them.
: Fan Corner 05-30-2011, 05:39 AM
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Exactly. What's original these days, anyway? ...

Exactly.
What's original these days, anyway?

As far as unoriginal originality, Oddworld is as original as you can get...

As for progress on the model, I was a bit slack today, and the phallus...
: Fan Corner 05-29-2011, 05:06 PM
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What engine are you making the mod in? Generals? ...

What engine are you making the mod in? Generals?

Never mind, I re-read.
: Fan Corner 05-28-2011, 05:49 PM
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Well, I might just have a Fee Co. train that you...

Well, I might just have a Fee Co. train that you can use ;)

I'm working on the high poly at the moment, you can check my thread to see how I'm going so far. I hope to have it finished within the...
: Fan Corner 05-27-2011, 05:37 AM
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So here's the concept art and a render of what I...

So here's the concept art and a render of what I have done so far. I can see a few things I need to fix, and there's obviously a fair bit missing.
I seem to have caught a cold, and spent most of the...
: Fan Corner 05-26-2011, 07:55 AM
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Na, I scanned the relevant pages from the art...

Na, I scanned the relevant pages from the art book.
I was just curious to see if anyone else had tried modelling it, based on the first response I got to this thread ;)
: Fan Corner 05-26-2011, 03:59 AM
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I look forward to proving you wrong ;) If...

I look forward to proving you wrong ;)

If anyone knows of any other people who have modelled or attempted to model this train, a link to the thread would be appreciated :)
: Fan Corner 05-26-2011, 03:43 AM
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Fee Co. Rail Engine

Hi there,

I've decided to model the Fee Co. Rail Engine (http://oddworldlibrary.net/archives/togg/CA/AE/CAAE0005.jpg), from Abe's Exoddus, for a portfolio piece.

I'll update this thread with my...
: Oddworld Discussion 07-05-2008, 05:37 AM
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I think it is a great game...

I think it is a great game...
: Oddworld Discussion 06-28-2008, 10:38 PM
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Question Something I noticed in Citizen Seige concept

Hey, I think this is my first ever post, so sorry if this has been brought up before...
I was just looking through some concept art for Citizen Siege, when I noticed a face that looked familiar.
...

 





 
 
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