Oddworld Forums



Search took 0.02 seconds.
: Posts Made By: Fincer
: Oddworld Discussion 03-21-2015, 12:04 AM
: 103
: 11,777
Open source Oddworld 2D platformer? Like open...

Open source Oddworld 2D platformer? Like open source version of 1995 C&C Red Alert, Open RA (http://www.openra.net/), which has 100% support for modern PCs? :) Would be great!

Just open a new...
: Oddworld Mods & Hacks 03-14-2015, 08:55 AM
: 14
: 8,547
Or you can try to find a way to modify their...

Or you can try to find a way to modify their in-game behavior if you're keen enough.
: Oddworld Mods & Hacks 03-14-2015, 08:42 AM
: 14
: 8,547
Hmm yeah. That's actually a valid reason for...

Hmm yeah. That's actually a valid reason for including the both models in the game.



That's good reasoning. However, then they should act like elite class - eg. giving abilities which normal...
: Oddworld Mods & Hacks 03-14-2015, 08:33 AM
: 14
: 8,547
@Strnadik It's my pleasure to help Oddworld...

@Strnadik

It's my pleasure to help Oddworld community a little bit and investigate possibilities and capabilities of modding New 'n' Tasty and thus to make modding of this game possible in some...
: Oddworld Mods & Hacks 03-14-2015, 06:51 AM
: 14
: 8,547
Open sharedassets3.assets file with a hex editor....

Open sharedassets3.assets file with a hex editor.

Find string

5F 4D 61 69 6E 54 65 78 00 00 00 00 AC

and replace it with

00 00 00 00 00 00 00 00 00 00 00 00 00
: Oddworld Mods & Hacks 03-14-2015, 06:26 AM
: 14
: 8,547
Tutorial: How to modify New 'n' Tasty - common instructions

IN-GAME SCRIPTS

Modifying New 'n' Tasty in-game functions/scripts (i.e. "how the game world reacts to your actions") is possible with .NET Reflector decompiler + Reflexil Add-In tool (Windows...
: Oddworld Discussion 03-14-2015, 04:46 AM
: 0
: 1,237
New 'n' Tasty modding tutorial *moved*

Moved to

http://www.oddworldforums.net/showthread.php?t=21912
: Oddworld Discussion 03-13-2015, 01:45 AM
: 14
: 2,330
Indeed. That's a very good question. ...

Indeed. That's a very good question.



This is how it is pretty much. Same gloomy atmosphere and feel of depressing, dark factory environment without any hope of being rescued ever in lifetime....
: Oddworld Discussion 03-12-2015, 11:18 AM
: 14
: 2,330
Slaves - no talking! (chattering disabled, NNT)

Here we go again. Another dirty hack.

As we all know, mudokon slaves chatter in New 'n' Tasty, unlike they do in Oddysee. Some players dislike this new feature, including me. That's why I examined...
: Oddworld Discussion 03-11-2015, 01:36 PM
: 59
: 5,093
Maybe it's just the reduced screenshot size which...

Maybe it's just the reduced screenshot size which makes them look bad?

Anyway, quality of the textures is not the issue. They may be presented in low or high quality but that's another matter, I...
: Oddworld Discussion 03-11-2015, 01:01 PM
: 59
: 5,093
No probs. Xavier I've still struggled with...

No probs. Xavier

I've still struggled with the following bloom effects:

http://s7.postimg.org/wxviy51xj/abe_overbloom_stockyard.jpg (http://postimg.org/image/wxviy51xj/)

You can see...
: Oddworld Discussion 03-11-2015, 06:46 AM
: 59
: 5,093
It's nice to see a thread about this topic here. ...

It's nice to see a thread about this topic here.

Here's the tutorial part for those who don't want look for it on Youtube video descriptions.

-------------------------------------------

You...

 





 
 
- Oddworld Forums - -