Mudokon Temples
How the hell did they build structures that large? I was playing AO and noticed how huge the temple in Paramonia was. It was several hundred feet tall. Was it a massive group effort like the Great Pyramids? Is it just an inexplainable mystery? Does anyone even care?
I would have to go along the lines of massive group effort. But how would they do it without math and surveying ability? The Romans were able to build without math (well, without GOOD math).They must just have a knack for buildin' stuffs out of wood. |
I wouldn't want to know how they were made, but knowing who they were made by I would want to know (do we presume it was ancient Mudokons, or?). I guess it's one of things I'd rather not have explained, to keep the mysticism.
Alcar... |
Maybe the Guardians helped them, that is what I think. Who knows? I doubt even Lorne does, because knowing won't really improve anyones quality of life.
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I believe that mudokons have super abilyties that they can move huge objects like mountains. It said something like that on oddworld.com.
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The Mudokons had a most proud an ancient lagacy that was robbed from them by the Magog Cartel.
Their past was similar to that of the ancient cultures of our world. Their ability to build such awesome structures is most certaintly indeed not far fetched. The Mudokons used the land to build their sacred structures and they were a once proud race whome had great craftsman of their golden age. Now only the reminance of that proud ancient Mudokon past dots the Oddworldian landscape. |
They built them a very long time ago, when they still knew all of their arts, language and the like. This was before their slavery.
In their golden age, they most likely built such great structures in a similar fashion to the way that the aztecs and other ancient human culture built their marvels. Merely speculation though. |
It's interesting that they built such monumental structures to last for such a long time when it appears that the majority of their living structures are built for temprorary housing at best. Since we know that there used to be many tribes, could the temples have been a way to solve disputes and keep harmony? Even though there were different temples for different tribes, we aren't sure how large the tribes were, or wether they were composed of several groups or if they were chiefdoms. I mean, are the natives we know of Hunters and Gatherers? Horticulturalists? We saw some transhumance herders, but could that really be the original lifestyle?
I'm glad you've mentioned the temples Joe, I'd never really thought about the practical side of creating such large permanent structures for peoples I had always believed to be mostly nomadic in nature. |
Maybe they were assisted by aliens like some people believe the pyramids were :p
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You know Volsung, I never really thought of them as nomadic. That makes sense in a way. I suppose if they're nomadic, then building such huge permanent buildings is a monument (excuse de pun) to the enormity of their spiritual nature. But that was probably what you was tryin' ta say anyways.
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If you look, there are roots growing in and out of the monoliths of the monsaic lines, but there are also pieces of ground suspended in the air by amazing root systems. It's highly probable that this shows a greater way of constructing art, over massive lengths of time by slowly "pruning" nature into the living shapes of the amazing giant Mudokon warriors or the Scrabs and Paramites to which the lines were built. Though I do agree that the gargantuan statues that adorne the entrances to the lines appear to be carved, but we know that levitation is not beyond the ability of mudokons, individually. Maybe a single mudokon could spend a lifetime on a masterpiece of that grandure, with the ability to rise and lower and perfect his work. Carving it from top to bottom, rather than bringing in resources from the planet to build upward as humans do. It's much the same concept as the statues of terra featured down the road, except with rock. ...a sort of bonzai Collosus.
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They most likely used their abilities to move mountains. Mudokons of today are very different from their native ancesters. For one in the ancient times Mudokons never talked in the normal english dialect. They communicated with each other through profund musical whistling. Believe it or not the whistle is part of a vast Mudokon language that was powerful. I read something about a while back on the official site.
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As usual, its possible that everyone has realised this already but I'll try anyway
You know, if you look at the outside of the Monsaic Lines as abe enters (in the FMV) it looks like a big spherical temple but once the level starts it looks like he's outside. But if you look at the production design art it looks like the inside of a huge round cave. So my question is: are the monsaic lines in one HUGE sphere or are they in the open? |
I think the name "Monsaic Lines" is misleading. I could be wrong, but I came to the conclusion that the "Monsaic Lines" was just a level title, such as "Stockyard Escape", which as well all know, takes place in both the Stockyards and Free Fire Zone, not Stockyard Escape.
Please correct me if I'm wrong, but I believe the Monsaic Lines level takes place in the Monsaic Temple, which is the huge thing Abe enters. The Monsaic Sanctum lies somewhere within. Alcar... |
So the monsaic temple is the huge sphere? So you are saying that the whole level is inside the temple, not outside in the open?
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It looks that way. Especially since Abe starts the Monsaic Lines level with a huge entrance behind him. Which was where he had entered in the CG movie beforehand.
Alcar... |
Yes, I believe the the Monsaic Temple is a huge, spherical, and overall moon-like temple that is suspended by a mix of the natural occurences of the earth and mudokon spiritual power. The inside of the temple is gigantic, made up of mostly naturally eroded aswell as shaped stone and earth. Atleast that's what I heard somewhere.
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Yes, Havoc, your theory is good, but I'd think the industrialists are the only ones capable of going to other planets and why would they help us build pyramids when they could use us as slaves?
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Egyptains built the Pyramids with rather bad maths......
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The mosiac Temple was right there when Abe got up. If thats the case could the Mosiac Temple be next to Rupture Farms or perhaps under Rupture farms? deep in these vast catacombs? Afterall Abe fell down a cliff right outside of the stockyards and the Stockyards surround Rupture Farms. With Abe falling down a cliff right outside the Stockyards at the bottom of the cliff there could have been a huge cave opening into this vast catacomb with the trail leading right up to the Mosiac Temple. That seems logical. It also means that Rupture Farms in this case would have been built on top of the sacred temple. It reminds me how Corpret builders build the industrial facilities over ancient Indean mounds or sacred lands. I would really like to see a 3D map of Oddworld and Abe and Munch's travels just to see what the over all landscape looks like from an aireal and side view perspective. Just to get a feel of the the type geography Oddworld has. In Munch it seemed they were on a high land of some type like the high plains type of region. But in AO and AE it seemed it was lowlands. |
http://depthsofoddworld.com/images/E...udos_small.jpg
It's not 3D though :p Anyway, it looks like the stockyards are much bigger, or the cliff was alot steeper :fuzconf: |
I believe mudokons could have used meetles to lift the statues.
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Ah. How do we know that Abe stayed in the same place at the Free Fire Zone? For all we know, he was transported by Big Face to the entrance of the Monsaic Temple during the time they were both shrouded in that errie yellowish mist?
Alcar... |
Well yeah of course that map isn't 3D. I am talking about that they should make a map that is 3D. That whole region of Oddworld must be a vast industrial waste land which are the stock yards and free fireing zone. After all Rupture Farms is the biggest meat processing plant in all of Oddworld.
I bet in the center its Rupture Farms then you got the stench and filth ridden Stock Yards that actually stretch for miles around Rupture Farms. In the game it just dident seem like miles or km. Could you imagine playing the Stock Yards in 3D though? It would be like walking into a huge maze of an industrial waste land. That would be so cool! |
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anyway, I made a work about StoneHenge, that was build by about 300 men with a bit of technique nearly everithing is possible. and some mudokon tribes, especially the Mudomos, were great builders with lots of experience |
I always believed Abe was teleported to the Mosaic Lines by Big Face... even the first time I ever saw the fmv...
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Is that map made by Max the Mug? If it is then it looks very prefetional!
Theres this pic of mudokon village on MO on PS2. It had Alfs rehab & tea, rain maker and at the background it this temple or something that looks just like Paramoina temple.Then i thuoght it was, it had same trees and rocks. After i looked at the map and Paramiona was far from spoochshrub forest. Then i went on Munchonthis.com and at the background it had the same bulding as in the background of the village, excep it was smaller. |
The map is official. No forumer made it.
Oh, and that structure is probly that Mudokon hut shown in the production image. |
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Max was the one who corected version 1.5 of the map for OWI then OWI released the final version of the map with kudos to MAx |
What corrections did he make?
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