Just how far have we come in exploring the depths of Oddworld?
Everytime I get an Oddworld game from AO to MO first thing I do is read the back of the instruction booklet for the game. You know where it says the Oddworld Quintology. I read the story thus far and where we are at now. But the one thing that has been bothering me was the phrase "Oddworld is so big that we have only explored a small glimps of the odd. Or it says we have scratched the surface and barly explored the depths of the odd."
My question is how far did we really explore the depths of the odd? It seems to me that AO, AE, and MO were similar in some ways. How far into the odd are we going with this? Are we going to a point where everythng and everyone are so odd that you would think the world is not liveing but alive? Or that the world itself is alive? Like the ground the air the water etc. How deep does Oddworld go? And what lies at the deepiest point of the Oddness of Oddworld? That has been a burning question that has been on my mind ever since Oddworld came out. It makes you wounder. |
We visited a small part of mudos who is a small continent of Oddworld...
So we have much left to explore |
All we have seen of Oddworld is on one continent Mudos. Of that continent we have only seen some factories on the outskirts of cities and the forests and deserts on the other side. We have yet to get to the industrialized portions of oddworld. I am guessing that the cities will play a major role in Squeeks Oddysee and by the fith game we will have been to another continent.
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Yes I know all of that stuff, but the question I have asked was what sort of odd vision does Lanning have when we have already explored the depths of his world "Oddworld"? I honestly think it will be something unlike anything we have ever seen before. Something so unusal that it will frighten us in a very strange way. Thats what I am thinking.:fuzblink:
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I wonder if there will be any boss fights in future games?:fuzgrin:
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why do you want bosses?
there are bosses in oddworld and you fight them during the whole game AO you fight Molluck by deliviring Mudokons but stupid bosses where you must shoot in them lot of times or let fall something on them... no! |
Yes, what I originally liked about the Oddworld games is that there were no game cliches (hope I spelled that right) that all of the oter games did. But I was just a tad dissapointed when MO did a few cliches.
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