Problems
For some time I've seen a lot of the Oddworld Forums members slandering Oddworld, or more precisely, Munch's Oddysee. Most times the reasons are quite inappropriate, as there are many reasons that can be justified to why this so called tradegy of a game is not such a tradegy.
I've created this topic as I know that a lot of the older forum users no longer find any interest in Oddworld anymore. Namely they blame it all on Munch's Oddysee, and how it has let down Oddworld's stance on a lot of our worlds many problems. I'd like all these people to post here what you don't exactly like or what you find wrong about Oddworld (or Munch's Oddysee) and I would be more than happy to reply with a suitable answer to those things you find wrong with it, and hopefully other Oddworld liking members will also reply with answers too. On another note, I do not wish to have this topic turn into a topic where people will have there opinions slaughted. This topic simply is to try and justify the reasons you have against Oddworld, and to make sure a true response is given. Alcar... |
Uh oh, I can already feel this place starting to heat up...
Personally, I think that there are no REAL problems with MO. Sure, I'd have to say that AO and AE were much better, but MO is pretty formidable. That's just my opinion though...none of you have to agree with me. |
MO was kinda cool at first. Well, very cool. Then again it was the first cosole game I'd played in a while. I went back for the perfect ending and by the time I beat it that way I was sick of it. Then a while later (over doage of Halo) I went back to play it. Wihtout a save slot on every level, it was hideous, and it got boring very fast. Many of the flaws stuck out, and I just couldn't sit through it. I got AO after MO, sadly, and realized that MO was quite different and time consuming. Then AO got boring to me in Paramonia.replaying what I already had done but for the perfect ending in AO got real old real fast, and left me with a grudge that it was rather boring, I knew the stuff, but there was no quicker way etc... Then I tried MO again. I found doing something once, then again but harder, then once again and hating it only led me more to boredom. I just found nothing more to do, and I just kinda thought, wow that was boring. It was fun at first, addicting, but now I can't stand to play it, nothing new, rather pathetic the way it just kinda seems like another boring game now. I have a feeling I may love ME, but then it'll get old to me. I foudn the games brilliant at first, then it just lost interest. Yick.
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Quite simply, if you found AO boring and MO boring you'll probably find AE boring, it is just your taste in games, that is not bad, it is just what you prefer. This topic was mainly for me to address issues from others such as how Oddworld supposibly sold out, with all the SoBe and Xbox issues and all the rushing to get MO released, leaving out all the creatures etc, and whatever else you can think of ;) Alcar... |
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2: Actually, I haven't really heard any one blame their losing interest on MO. I didn't like MO that much, but it wasn't the reason I lost interest. I still think AO is a great game, but I don't really care about it much any more. I just don't feel like playing/searching for information any more. People lose interest/grow out of things... You've got to understand, that happens... 3. Sounds like you're trying to change people's minds about MO. I doubt you're going to do that to any one, especially since you don't even own it... But some of my problems include: Stupid humor and childish gags in place of the darker social comment in the first game. I mean, come on just listen to what the sligs scream... The 3D. So many are probably thinking right now "Boy, that guy is one tasteless mamajama! 3D is goooood! And so are sentences like 'Hey, buttmunch'! Damn him! Damn him!" Or something along the lines. But I just didn't think that OW works in 3D... Yeah, 2D is old and they wanted something new... It HAD to be, it was an xbox game... But it just didn't have the Oddworld feel. It was too easy, also. The environments weren't as cool as in AO... The plot wasn't as good... Many things. 4. Stupid Alcar, and his crappy old opinions... ;) |
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1: Your opinion. 2: I know that not everyone disliked Oddworld after MO was released, but there were some. I should have rephrased that to: "reasons to not like MO" not: "reasons to not like Oddworld". 3: Nope not trying to change peoples minds, just trying to justify some really stupid reasons. Finally! Something I can answer, see below answer number 4. 4: Stupid Melvin and his crappy comments... ;) But remember everyone has the right to have an opinion, whether you think it is wrong or not doesn't mean you can enforce your opinions on others as the right opinion. Okay, as you said you think that there are many problems in MO, I haven't yet played it but i've seen it in action, I could have played it although i'm waiting for the right time. To fully explain this matter it will take some history writing. Well MO moved from the PS2 to the Xbox so that it could create a better game, performance wise and graphics wise, plus more. As you know Oddworld is trying to get the Oddworld message out to everyone in the world, so having the promos with SoBe and having MO a Xbox Launch title would promote it even more, so that the message would get out to even more people. Same with the so called childish parts of the game that is trying to cater for all ages, hopefully one day the Oddworld message will get through. So if you don't like it quit your critising and play another game ;) Alcar... |
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3. I have seen some stupid reasons, but my complaints were perfectly reasonable. 4. Alcar, I was kidding... It was just in reply to the "slaughtered opinions" part. I didn't mean it seriously. 5. I never whined about it being on the Xbox. It would have been just the same if it were on PS2, to me. And I didn't say any thing about Sobe... As for the childish part, I would never dumb down a game just to get small children using my name as a household word... 6. Oh, come on... you practically dragged me in this topic, beat me with a stick and forced me to criticize it... ;P (winky tongue...) |
Might as well put my two cents in.
The main reason I am not into Oddworld as much any more is that I am not into video games as much as I used to anymore. The reason for that I believe is me getting a computer...(two now)...well that explains the console video games anyway...though I don't have that many computer games. I mean...you're looking at a dragon that used to beat games within a week of getting them...now I have bunches of games I never finished and some I never even started. To be honest...I think the only reason I ever got MO (and with it the X-Box) was to spite someone...(who shall remain nameless...though my close friends on here will know who I am talking about ;) ). Now that I have beaten it...the X-Box is nothing but an expensive paperweight...gathering dust as there are no other X-Box games that really catch my interest, in fact I am thinking of turning it in to the video game store here in town to get store credit for something else. (been meaning to do that with some of the games I no longer play as well). Ok...I am getting off topic...back on About MO...I was disappointed with it. Yes...I understand OWI moved it the X-Box to make it a better game graphics wise...but in exchange they took out/changed a lot of the content (new species, story lines, etc). And content/plot of the game is just as important...if not more so....then the graphics. And what they had in MO wasn't enough. Example: When I defected AE with a prefect score and got the extra thing stating we would learn about what happened to Abe's mother, I was thinking: "Yes! We finally get to see female muds!" And was there in MO? No...nadda, zero, zilch, no sign of Sam...though she was going to be in it before the move to the X-Box. Yes I understand OWI was trying to broaden its playing field...but come on...running around collecting sprooce so you can open locked areas and to enable Abe to possess (and he never needed sprooce to possess his foes in the first two games...thats a big gripe of mine...you should go forward in abilites...and that was going backward.) is stupid ...if I wanted to play a game that had something like that...I would go play Mario or Bango Kazooie... Game speak...ok...Abe and Munch's were ok...but my beef was with the enemies game speak. Come on! In the other two games enemie game speak had a purpose (open doors Abe can't unlock himself, controling sligs/slogs). In MO they only insult or gloat about themselves...what purpose does that serve? Cheap laughs? LAME! Ok...I'll admit going around blasting things with a Big Bro/Slig/Snoozer/etc was fun...but then I have the sadistic streak in me. And I have no real qualms about the environments. Personally...I don't see a message in MO...it got lost somewhere during the transfer to the X-Box. Animal cruely? You see hints of it but not enough to make an impact. Slavery? Could have done better on that if the muds you rescued didn't look like they were supposed to be doing slave work. Confused with that last statment? Well...I am refering to the stupid striped uniforms the muds are wearing...they look too much like prison uniforms...which makes the muds look like criminals that deserved to be treated like that. Ok...I think I am done now....oy...that ended up longer then I thought... |
Alcar, I realize what you are trying to do and understand why, but could you give it a rest? People who no longer like the Oddworld games can't change their interests just because some of us fans on the forums want them to. Although many people were disappointed in MO that is not the reason they lost interest in the games. If they were true fans they wouldn't care about what MO lacked and focus on the possitive. Plus, there are still many more games to come and seeing how OWI is such a fan based game developing company (something rare indeed) they will do their best to give gamers what they want.
As for MO being bad... I wouldn't say that. Munch's Oddysee was to the Oddworld Quintology what Episode 1 was to Star Wars. A very good movie/game that couldn't compared to the originals. |
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It's as much a strategy game as Spyro 3, Project Gotham Racing or Mario Kart. |
well there is one strategy:
posses a big bro and kill all the other sligs... you are not realy free to do what you want in the game, it's true |
I think that making the change to 3D wasn't such a great idea myself.2D was working really well, it kinda lost some of the novelty for me. The competition is important too. If there are lots of games out there that are better and people would rather play them, it makes MO look bad even though it might be quite a good game. People tend to look at the faults instead of the good points in games...
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3. I never yours were stupid. 4. I know, but i needed to reply to that numbered question :P 5. I know you never whined about it being on the Xbox or SoBe, but its all linked in the end. Oddworld still seems like a challenge, I ask all of you have you found ALL the secrets in MO yet? Or are they too strategicly hidden away? (And im sure someone has found some) 6. *drags Melvin out of topic and beats him with a stick* ;) :
2. At the end of AO you were able to get the movie featuring the Shrink and his chat with Abe. The Shrink never appeared in any of AE. 3. I agree that spooce wasn't all that neccessary but every game has its flaws. They tried something new, which is a good thing. Whether people like it or not can not be told until the game is released. As you know people hated it. 4. OWI had a deadline to make in getting the game finished so it could be produced and sent away to be one of Xbox's launch titles. OWI up until the very end was still tapping voices, not everything can go into the game such as enemy gamespeak etc, maybe in ME. 5. It is still evident in the game, but im mainly focusing on the Oddworld message. Not the MO Message. And don't ask me to tell you what it is :P 6. Yes, yes you have, thats the longest post so far! :D :
2. I know that, and I know that some dislike MO while they like the first too games, therefore again its problems with MO that they have. 3. Yes, sometimes it is very hard to have your sequels match up to the originals, or maybe people just set their stardards too high, and when it is not met...well you know exactly what I mean, its the same reason I started this topic. :
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2. MO does have a preset path, but it is also not a path as such as you can travel around alot! It is preset in the fact that you have to start and end at a preset point. :
2. "People tend to look at the faults instead of the good points in games..." Absolutely true!!! Look at this post alone and you'll see how many faults people have proposed. Well, I have got to admit, that is the longest post i've ever posted, I 've spent quite a while writing it too...45 minutes or less. |
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2: I wasn't talking about the shrink...I was talking about the Mud queen Sam. For the perfect ending in AE...there is a screen that has a line that says (something to this effect anyway) "you will learn in the next game what has become of Abe's mother." THAT'S what I am refering too. 3. Well hope they learned about that mistake and not have sprooce in ME... 4: I know...but IMO they would have been better off not having enemy gamespeak at all instead of the crappy insults and such... 5: not evident enouch if you ask me...it was more evident in AO and AE... 6: That's want happens when you get me rambling on about something...;) |
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2. I know that you were talking about Queen Sam, and I have gotten that piece of text at the end of AE. But I was referring it to a similar situation where in AO the shrink movie gaves hints that the shrink would also be in the next game. The shrink never appeared in the next game, the same as Queen Sam never appearing in MO after AE said she would. 3. Absolutely, although if they do, hopefully it will be better in the way it is used...no more spooce locks or chanting through spooce. You see, even I can see flaws in MO :P 4. I like being insulted ;) Its just a matter of preferance. 5. Again the comparing of MO to AO or AE is evident, MO made a big leap from 2D to 3D. This is always easy when OWI is used to doing 2D programming. But the message is still there in MO. 6. Sure does! :D |
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2: To be honest I don't remember seeing the bit with the Shrink in AO (but then again...I don't think I bothered to get a 'prefect' score...max number of muds I rescued was 93 if I remembered right.). But I think that is because I was more concerned about seeing female muds in game (don't ask...this was before I found out mud, slig, and gluk reproduction was based on ants and termites...which basically screwed up one of my fic ideas...so I had to compramise by making the main character a different race of mud...this was way back when I first joined the forums). 5. If I remember right...there was plenty to mention the 'message' in MO before the move to the X-Box...I could be off though...as I have a hyper immagination... Spider: you got that right... Quiet you! |
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2. How do you know, maybe you looked past it while you were taking notice of all of it's flaws. 3. Haha! I laughed when I saw the part that said "Alcar said this repeatedly"! And yes its your opinion, I can't change it only the person can. What I can do is proper some supposable problems people have against MO. :
Any more contendors? ;) |
I liked MO a lot! I saved the game on each level the first time through, so I could play the levels again after beating the game. This made the replay value grow amazingly for me. I've played through the game about five times. I like MO better then AO and AE, they just seem too old now. Sure MO wasn't all it could be, but the positives over power the negatives. I've anticipated MO for about 2 years and the changes were more then obvious when it swiched to XBOX. I find it hard to believe that PS2 could handle those early screenshots anyway. It is too early into the quintology to judge it. I also find it hard to believe someone could loose intrest in games that haven't even been released yet.
*My opinion^^ |
Erm...i have no idea what we're going on about here...but have we covered the fact that MO was basically a little kids game, i haven't played it so this is pure speculation but didn't it have stuff like 'Fart Breath' i mean come on, the message is going to be lost with stuff like 'Fart Breath'. It tries to be serious and yet lets itself down immensly by doing sumat like that.
(Again, i have no idea what we're going on about...i just felt that 'Any more contenders' was very provative and so i felt the need to lash out, as it were.) |
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2. Jeesh, can people take a joke! Come on "fart breath" was clearly OWI having some fun! Making games isn't all about boring things. 3. The "Any more contendors" thing was just a joke, notice the wink smilie at the end of it? |
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(2) - Well...OWI should stop having fun if thats their sense of humour!! Thats not funny...if a teen heard that he would go "O-M-G!! UNFUNNY!!" however, i personally would just be disgusted. And what do you mean "Making games isn't all about boring things" i know it isn't. But there's humour, there's controversial humour and then there's humour that appeals to 6 yr olds. (3) - I know it was a joke...but it made me reply...so no good came of it. |
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2. Im a teen, I find it funny to see that happen. It all depends on your preferances. There is humour in the game, but it is an all round humour. You have to cater for everyone, you can't have the game targeted at the teen audience all the time. Wanting to have a game always targeted at your age group is extremely selfish. 3. Good did come of it, I was able to express my points from what you said. |
To tell you the truth, it's pretty funny when Abe farts by Munch and then Munch says "Damn dude!":lol: :lol:
Also most of the enemies gamespeak is quite mature... "PISS OFF!" It's not that bad, but still not for little kids. |
Like i said...i haven't played it, so i am only going on what people are saying...and never said anything about the 'Piss Off' thingy.
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The humour is what put me off in Munch's Oddysee. Oddworld's image also seemed to change drastically with MO, everything being bright, colourful and candied. I'm sure there's a new audience who appreciates this combination, but most of the fans of the earlier games seem to have moved on.
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Pay attention, Alcar: MO is not a strategy game and it is entirely linear. So linear that the only choices you have are which slig to possess and which intern you want to drop an explosive on first. Another problem with MO: The mines respawn! It doesn't make any sense for the mines to respawn... AND since you can pick up a lot of things, why can't you pick up stones and then throw them at the non-respawning mines? |
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2. In the end every game has linear points, hmmm...take Halo for example you must defeat or pass certain things for you to continue on. MO has you do strategic things to get to these linear points on the game. You can not have a completely non linear game. Well, not at this point in time. 3. Sligs respawn in AE, it don't make sense but it is very funny and stupid at the same time, something which makes Oddworld very odd indend. |
I hoped we can do more choses...
here you can just choose if you kill, leave or save the mudokons, Eggs and Fuzzles. You must posses the glukkon and give moolah to the lulu fund. You must find some mudokons to open doors. You have to collect spooce you'r not free |
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Look, if you want proof that MO is targeting a much narrower (and younger) age group than the first two, just look at us. When the forums were first founded, we got members coming in from a wide variety of age groups. Many of them are still here today. But look at the people who have joined since MO, and you will see that the vast majority of newbies are now young children. This is living proof of OWI's change in target audience. What more do you want? |