Oddworld Forums

Oddworld Forums (http://www.oddworldforums.net/index.php)
-   Oddworld Discussion (http://www.oddworldforums.net/forumdisplay.php?f=6)
-   -   Information on the Alchemy Age (http://www.oddworldforums.net/showthread.php?t=5239)

Joe the Intern 06-01-2002 01:29 AM

Information on the Alchemy Age
 
Does anyone have anymore information on the Alchemy Age? I'm working on a secret project (shhhhh! :blush: ) and I need some info on it. All I can find is the Glukkons went underground and started experimenting in Alchemy when they got pissed off at the Mudokons. I'm wondering if there is any more. So, if you have more, TELL ME! :D

Xavier 06-01-2002 07:05 AM

the only I get is this:

:

THE FALL OF THE MUDOKONS

A long time ago, the Glukkons and the Mudokons lived lives that would belie their future entanglement with one another. The Glukkons were not masters of
Mudokon slaves.

Buried in the mists of Oddworldian time - unknown even by modern Mudokons - is a memory of the Mudokons as they once were: a race of spiritual folk who
weren't necessarily averse to warfare. Not warlike themselves, they served as advisors.

The folk the Mudokons counseled and the not-necessarily-admirable stuff they did in that capacity will be revealed. We'll also learn just how this noble and
seemingly powerful race of creatures went from the upper echelons of Oddworldian culture down to the slaves used in Glukkon factories.

The Glukkons were at one time a very spiritual people. In fact, while the Mudokons were going through their Advisor Era, the Glukkons were going through
an era of their own: the Alchemy Era. Their belief system centered on the moon that orbited Oddworld; the face of the planet appeared to bear the mark of a
Mudokon's handprint. At the time, the Mudokons considered this a sign that they were the Chosen People. The Glukkons went to great lengths through their
alchemy to disprove this theory and prove that they - in fact - were the true chosen people. During the course of these experiments, a disaster of unknown type
occurred and almost wipped out the Glukkons.

In short, this accident set the wheels of fate into motion. The remaining Glukkons became "Enclosurists," not wanting to look up in the sky and be reminded
of the fact that they weren't the Chosen ones. As a result, they immediately began spending all their waking hours inside. Over the course of the many years that
ensued, their eyes became incapable of dealing with natural light. Further, they rejected their mystical heritage in favor of a colder, more scientific approach to
their problems. Lurking beneath their disbelief, though, is almost an inbred hatred of the Mudokons for their claim to divinity. This scientific approach, coupled
with nascent ill will for Mudokons eventually lead to the management approach that would have no problem enslaving Abe and all of his kind in the name of the
all mighty bottom line.

So that's the story so far. There are a couple of important things to keep in mind as the Oddworld story unfolds in the coming years, though.
I hope it helps

TheKhanzumer 06-01-2002 02:05 PM

I looked alchemy up in the dictionary and it said something like "any mysterious changing in the structure or appearance of things." In the case of the glukkons, I believe they wanted to change their hands to look like the pawprint on the moon. But their dabbling in genetic science went horribly wrong leaving us with what they look like today.

Perhaps this explains the mysterious missing pinky. The glukkons cut of the mudokons pinkies so that they didn't look like the moon crater. But then the moon mysteriously changed as well... Just a thought.

Xavier 06-01-2002 02:10 PM

:

Originally posted by TheKhanzumer
Perhaps this explains the mysterious missing pinky. The glukkons cut of the mudokons pinkies so that they didn't look like the moon crater. But then the moon mysteriously changed as well... Just a thought.
first time I hear that...
nice theory... but I don't think it was that.

+ there is no cicatrice at the Mudokons hands and it's impossible that the hands mutade so much after a simple finger cut

Oddsville 06-02-2002 04:40 PM

That is a good therory but of course this is one of the things Oddworld couldn't explain to be part of the story.

:fuzblink:

Wil 06-02-2002 06:27 PM

It's blatent advertising, I know, but I've written a similar work about how the Mudokons and Glukkons first became enemies. To read it, just slide down to Oddworld Universe and work your way through Oddities to Ask Max.

Sl'askia 06-02-2002 08:17 PM

Nah...the finger thing was due to Japanese culture having a thing against four fingered characters. I think when OWI released AO they didn't know about this until after the fact. So when they made AE they changed the number of fingers on the muds. If you play the backstory FMV on MO you can see they edited out the forth finger on the muds in most of the FMV sequences that took place in AO.
Here is something interesting though...the sligs have kept their four fingers...I guess that's because they are 'bad guys'. Hmm..but what if we get a slig hero? Will they have to cut off one of their fingers too? *picks up a cleaver* HEY ZIG! GET OVER HERE!


Zig: Hell no! *bolts into the canopy where it is safe*

Darn...should have been more sutle....

TheKhanzumer 06-03-2002 12:28 AM

I already knew about the Japan story behind the finger. This was just a little "in game" reason I decided to share since it was related to the topic.

Xavier 06-03-2002 02:23 PM

well I see you can "use yur imagination" :D
but there is nothing official + lorne said we will never understand the moons

Joe the Intern 06-03-2002 11:04 PM

Thanks a lot you guys! You've helped me a lot! :D