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-   -   The 1099 interview with Lorne Lanning (http://www.oddworldforums.net/showthread.php?t=22311)

Gunnr 07-04-2016 12:51 PM

The 1099 interview with Lorne Lanning
 
Confirmed: Lorne says to expect a Soulstorm announcement in the fall, people( 1:29:52). Maybe.


Just a few other interesting topics covered such as effects of PS +, thoughts on piracy, evolutionary and revolutionary games. It's a good one, Give it a listen :)



https://t.co/nrvAiDtkRp

(Does this need it's own thread?)
EDIT: Well here it is

Connell 07-06-2016 07:49 AM

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Confirmed: Lorne says to expect a Soulstorm announcement in the fall, people( 1:29:52). Maybe.
If this doesn't link proper just check out their twitter, sry


https://t.co/nrvAiDtkRp https://t.co/FsHU4aaKge

(Does this need it's own thread?)

I do actually feel like this Podcast deserves it's own thread. Some really interesting information is divulged in it. I'm halfway through currently but some tidbits:

. New 'N' Tasty has sold roughly 3.5 million units, from Lorne's mouth himself.

. He says "admittedly a couple of million" were sold through the PS Plus offer, but he feels this was a good move as it gave them a larger install base.

. Lorne is interested in trying to get the message out to people that Soulstorm will NOT be on PS Plus, to avoid a situation where people wait it out for it to be on PS Plus for free because the last one was.

. Lorne speaks very briefly about how a major element of his original plan for Exoddus was this "flammable brew". He stops himself very quickly, but says it was meant to be an "active" and integral part of the evolution of gameplay that would form part of how the game works. It was cut due to those time restraints that everyone knows about. Has this flammable brew ever been mentioned before? Sounds interesting!

EDIT: Fuck now the "FL4MMABL3" clue in the ARG makes so much sense. Looks like it's gonna be in Soulstorm then.

. He reiterates that Soulstorm is a "New Game". Lorne felt Oddysee needed to remain intact because it's so iconic, but Exoddus is just the "Story inspiration" for Soulstorm, and "aside from that the game is entirely new" and there are a lot of surprises coming.

. "It's gonna be messed up" but it still has the dark humour. Sounds like they really listened to what the fans wanted. I'm pumped.

. I believe it is confirmed that Soulstorm will be using Unity, as Lorne states Soulstorm is being built on top of the New 'N' Tasty engine, with improvements being made, such as PBR rendering. "We have never been in this good a place, this early in development. What we are playing is something we haven't seen before, it's evolutionary"

. Lorne talks about how he wants to make the world of Soulstorm more dynamic, E.G in Oddysee there was normally one way to solve a puzzle, in N'n'T there was sometimes a few; in Soulstorm there will be various different ways to solve a puzzle to the point where it will be different and unique every time you do it.

. Lorne hints heavily that Soulstorm will take advantage of the new PS4 Neo /4.5 upgraded console to some extent, and the Xbox equivalent.

. PSN is there biggest selling network, and Steam and Xbox marketplace have been good to them. (No mention of Nintendo eShop, surprise surprise...)

. He says he's always wanted to do a black and white game, perhaps that's why we're seeing this grittier game and the B&W screenshots of Abe.

. Soulstorm announcement will be coming "fairly soon"

Xavier 07-06-2016 02:21 PM

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. Lorne speaks very briefly about how a major element of his original plan for Exoddus was this "flammable brew". He stops himself very quickly, but says it was meant to be an "active" and integral part of the evolution of gameplay that would form part of how the game works. It was cut due to those time restraints that everyone knows about. Has this flammable brew ever been mentioned before? Sounds interesting!

EDIT: Fuck now the "FL4MMABL3" clue in the ARG makes so much sense. Looks like it's gonna be in Soulstorm then.

At some point he also talks about "destructibles" and "combustibles". It kind of struck me as a weird choice of words as in that context "combustibles" would not be the first word that would have popped in my mind.

So are we going to put everything on fire in Soulstorm?

Nepsotic 07-06-2016 07:11 PM

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So are we going to put everything on fire in Soulstorm?

I'll send them my mixtape.

Nate 07-06-2016 09:20 PM

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So are we going to put everything on fire in Soulstorm?

Confirmed: Farts returning.

Gunnr 07-06-2016 09:28 PM

Listened to the whole thing that morning. This was sooo juicy - I'm hyped to the max!
And will be waiting some something good in the fall

Gunnr 07-07-2016 07:16 AM

The 1099 interview with Lorne Lanning
 
Hmm, makes it look liked I doubled here, but I appreciate the speedy help, thanx Xav
I touched it up a bit




*phew*

Xavier 07-07-2016 01:56 PM

Hey Gunnr, I moved all posts from the other thread to yours. :)

FennecFyre 07-09-2016 07:16 AM

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. "It's gonna be messed up" but it still has the dark humour. Sounds like they really listened to what the fans wanted. I'm pumped.

Awwww yiss.

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. He says he's always wanted to do a black and white game, perhaps that's why we're seeing this grittier game and the B&W screenshots of Abe.

Awwww no. While it would be interesting to see a greyscale Oddworld game, I really think that color played a major part in AO/AE. Necrum wouldn't be Necrum without that deep, feverish orange.

Vlam 07-09-2016 09:39 AM

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. Lorne talks about how he wants to make the world of Soulstorm more dynamic, E.G in Oddysee there was normally one way to solve a puzzle, in N'n'T there was sometimes a few; in Soulstorm there will be various different ways to solve a puzzle to the point where it will be different and unique every time you do it.

If that's true, then SoulStorm will be easier than AE.

Nepsotic 07-09-2016 08:08 PM

Games design isn't exactly Vlam's forte as you guys can probably tell.

Vlam 07-10-2016 02:28 AM

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Games design isn't exactly Vlam's forte as you guys can probably tell.

Play Oddworld.