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-   -   Paul's Extended Exoddus (http://www.oddworldforums.net/showthread.php?t=22053)

wEight 11-08-2015 04:34 PM

Paul's Extended Exoddus
 
Hello

I saw Paul's new ALIVE update, I am not really familiar with Visual Studio. Could someone explain step by step building it from the open source Paul posted on github? That readme file Paul left didn't really help.

mlg man 11-09-2015 02:22 PM

For Windows: https://ci.appveyor.com/project/paulsapps/alive

For Linux/Mac: http://www.mlgthatsme.com/alive_builds/

It's far from complete, but if you're just interested in seeing how things are going, those links should do.

Paul 11-11-2015 08:24 AM

There is a good chance the installers will be missing required files as I don't often test them. Also there isn't really any docs on how to run it yet, but basically you need to edit the resource_paths.json to point to the game data files.

wEight 11-21-2015 08:15 AM

Sry for late reply

I just heard about an exoddus stabilization for custom levels.. turns out It was just ddraw.dll I had no idea about. For your project, I'll just wait until it goes full. Good luck on it. Ps. That is what the topic is about