Differences between difficulty levels
So now that the game is out I'm curious to know what the differences between difficulty levels are. Are there people who've played on the various levels and could share the noticeable details compared to hard?
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I've seen some streams and the UXB mines are much easier on lower difficulties.
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grinders feel slower imo but i dont think it changes.
Also, on easy you get 9 grenades. On normal its 5 and on hard its 3. same with rocks and such. on an unrelated note, while i was waiting around enjoying the scenery, i think i must have spent 15 minutes just pegging bottle caps at bats haha. I like the neat little worldly interactions :) Also, boom bats got cut :O. No idea why though. |
I got the same speed run time on Easy and Hard. There really isn't too much of a difference for a seasoned Oddworld player. Easy is just a bit more... forgiving of silly mistakes; e.g if you miss a ledge and a Slig shoots at you, you still have a chance to hop back up instead of game over.
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Spoiler tags in the spoiler forum. So you don't have to read spoilers while reading spoilers. Spoilerception!
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Well I'm grateful!
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Not to mention that this is SUCH a spoiler. It almost ruins all the game to know beforehand
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First I thought that Boombats might be an alternative to grenades during the nature levels. Sadly it wasn't so.
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There are no grenades in the nature levels. But that might have been fun, true.
So thoses bats are not boombats right? Do we have any name for them or are they still "bats" as the birds are just "birds"? |
Bats = bats and birds = birds.
What does annoy me is that Oddworld has existed for almost 17 years and we still have no clue what the relationship is between Mudokons and those goddamn birds. Aside from portals and apparently health. |
Well I'm sure I read somewhere that Mudokons have a bird like structure. So maybe they're related to them in some way.
Although flying dove like creatures also indicate spirituality which is probably the visual they're going for. |
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That is disturbing on a 'childhood ruined' level.
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Thanks for that Lorne. And he's me thinking it was some sort of Mudokon power...
I always thought it was the Mudokon's chant powers that able them to control the birds and nature as a whole. That's why you see the tamed Paramites and Scrabs at the end. |
Why didn't any of you do what I did and not give a fuck about the birds and just enjoy the damn games like I did without thinking too deeply?
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It's something called a conversation.
Holy shit guys, I loved Abe's Oddysee and all, but thinking about those birds really ruined the game for me. |
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What do you come here for? I come here to talk about Oddworld. :fuzsmile: |
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Guys you do realise I made up that quote right I mean Jesus
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but it sounds so legit
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Let me try! :
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It needs to be more chummy. Throw in some "like"s or "ha"s or "y'know"s.
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The sad thing is that's actually true to reality, despite being a fake, joke quote
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Oh shit, let's not start the "is New n Tasty in the same vein as MO, is it like AE, should it have been more serious, are the Sligs the same as AE blah blah blah...."
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Why not, Holy Sock? I don't think we've heard enough childish nitpicking from half of this forum. Haha.
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Because I'll get sucked back in, Kjj! I can't avoid a good debate on the tonal quality of video games!!!
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Ok, then I have a suggestion for you guys, how about getting back to the topic?
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