New 'n' Tasty Ingredients #1: Difficulty Levels
http://www.oddworld.com/2014/07/new-...iculty-levels/
I guess from today until the release on the 22nd, we'll be getting information on the inner tweakings of what makes New 'N Tasty well..new. |
Proper love the title screen!
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I'm sure they've tested this, but I can't help but wonder if you can't simply run past every slig puzzle in the game without having to be careful if you only take so little damage.
Also I'm hoping the Easy and Medium achievements are linked to the Hard one, because I will not be playing this game on anything but hard. |
I'm sure they will if Stranger's Wrath HD is any indication.
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Oh yeh don't get me wrong I don't want to have to complete a game on each and every difficulty just for trophies. But that being said I never bother to unlock trophies any way. :P
I think my average completion rate on Steam is like 25%. |
Read something recently by OWI that said difficulty trophies stack. Can't remember where it was but they said something like 'if you're good enough to do hard mode we realise you can probably do the easier difficulties' - that's some major paraphrasing right there though :p
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That wasn't good read, but it just justifies things I already knew. I can't believe the game is coming soon! I feel like it was yesterday that we voted for what new oddworld game we wanted.
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I'll probably play it on normal at first, I want to see just how the game feels with the new health system in place.
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Trophies in games are a gimmick in my opinion, and I couldn't really care less about them. However, I do intend to get every single one in N'n'T because Oddworld. But I also won't be playing the game on any mode other than hard, so it'd be a shame if I had to go through it on the less challenging modes to get all the trophies.
EDIT: I would also like to say I approve of the inclusion of difficulty levels, and whilst I won't personally be using them, I think it's a very wise choice for inclusion. I remember speaking to people twice my age who genuinely couldn't even get out of Rupture Farms, and this will probably do them the world of good. |
Hell, I've seen grown-ass people try and fail to play AO.
This will probably be one of the only games I'll play on hard mode. |
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Yep, very good move from JAW/OWI to have different difficulty levels. :)
Even better move to have a hard mode which is basically the same as the difficulty level in AO. Now I'm just wondering if one of those Hidden Trophies is actually rescuing all the Mudokons, on Hard with QuickSave switched off. Oh and that screen just looks amazingly good :D |
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AO is hard, but not THAT hard. |
Are you kidding? I couldnt figure out how to say follow me till I played Exoddus.
but boy oh boy did I greet the shit out of a lot of working muds. |
I got stuck at the Stockyards, though it wasn't really my fault.
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I tried aimlessly to give him random pieces of help, such as that you can possess the guard, to which he nodded politely. Me and my dad had a good laugh at his lack of skill later on that day, which gives you some real insight into how wild my childhood was. As a result of that memory, I think AO was genuinely a nightmare for some people. |
It took me a long time just to finish the demo of AO!
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The Stockyard return for me was a horrible fucking thing to try and complete, as a kid I didn't have the coordination to get through the floating mines on that one screen...so I used to cheat my way into Zulag 1, my uncle gave me two cheat books with my PS1. >.>
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Stockyards return took me sooo long to beat first time. I made zero progress for ages.
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I've never cheated in any Abe game. I hardly knew if there were any cheats for it
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I'm bored. |
You're missing Medium then.
EDIT: Oh wait you don't. Also, are you Havoc's father? |
Plot twist: OANST is a gigantic man-slut and we are all his estranged children.
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I could never beat AE without the invincibility cheat. How shameful, what with quiksave and everything. AO didn't even have the cheat :(
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I don't think I ever passed both Scrabania and Paramonia as a kid. I remember a guy where my dad worked had completed it, and he lent me his game save so I could see the ending. It began at the start of the Boardroom.
Wasn't until (2008, was it?) when I got AO again on PSN that I finally saw the later levels and finished the game! Yes, it took me a decade to finish AO :p |
It took me a couple of months to complete it, I was 14/15 at the time. I got the bad ending at first and was gutted, but my friend in school got the good ending and made me more determined to get the good ending, as he wasn't that bothered about the franchise and sold the game on afterwards.
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From what I saw, I am really afraid of the lower difficulty levels, Abe took tons of bullets, it took almost 4 seconds to kill him, that's enough to run over many sneaky parts (+saving mudokons heals you so you can do it often). But I am definitely going with the hardest difficulty possible, I couldn't play without 1 hit kill.
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