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-   -   Totally found Oddworld samples mate (http://www.oddworldforums.net/showthread.php?t=21609)

Nepsotic 05-26-2014 07:18 PM

Totally found Oddworld samples mate
 
So this is interesting.
I don't download many sample packs, but this one I downloaded because it apparently had some samples used in SH4 and I'm kind of making a collection of sample packs used in the SH tracks (don't ask why).
Check this shit out.


So yeah.
Nothing spectacular, and I presume it won't spark a HOT DEBATE but I'll update this thread as I find more samples and hopefully it'll be useful to someone, just as this one was to me. For those interested (nobody is), the pack in question is X-Static Goldmine 4.

If any of you guys find any samples (you have to be pretty sad) let me know. I am, indeed, a sad bastard and I get excited about this sort of shit.

Phylum 05-26-2014 07:36 PM

Those aren't Oddworld samples. Sorry mate.

The drums at the start sound pretty different. If you listen carefully to the AO track you can hear the drums in that 8/8 groove have 3 different pitches rather than the 2 in the sample you found.

Nepsotic 05-26-2014 07:40 PM

These loops were used in the track, it's pretty easy to tell. Sure they've been chopped and pitch-shifted but you can tell that those are the source loops.

Phylum 05-26-2014 07:56 PM

I'll pay that the drum sample in AO that I'm talking about is pitch shifted, but these sound fundamentally different to me.

Nepsotic 05-26-2014 08:03 PM

You can edit audio, you know. IIRC there's definitely some delay and reverb on the track in AO but all the fundemental sounds are still there. The drum loops come separately too so there's every possibility that they could've been messed with. Either way, I'm 100% certain that these loops were used.

OddYouko 05-26-2014 08:42 PM

Interesting.

Sorry for the stupid question, but did Ellen Meijers-Gabriel make the music for this too, (Abe's Moon version I mean), and it just get passed around to different games ever since? I think there was another sample of AO music used in some ocean documentary posted here a long time ago.

STM 05-26-2014 09:53 PM

No, it was Bross.

Nate 05-26-2014 09:58 PM

No, it was Josh Gabriel. Bross had nothing to do with the game.

STM 05-26-2014 10:03 PM

My bad. It would have been more fun if it was Bros though.

Job McYossie 05-26-2014 10:03 PM

I definitly hear it in that first track strongy

Phylum 05-26-2014 10:05 PM

I'm still not really feeling those drums, though.

At the end of the day these are fairly generic sounds. They would be easy to replicate, and easy to disguise. I've listened through some AO tracks, and I don't really see any places where they fit.

Scrabaniac 05-27-2014 12:01 AM

The first one sounds like the good ending in AO when Bigface appears and frees Abe

Varrok 05-27-2014 12:18 AM

These don't sound remotely similar to Oddworld to me.

Holy Sock 05-27-2014 06:42 AM

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The first one sounds like the good ending in AO when Bigface appears and frees Abe

I thought this too. I think it sounds quite similar.

Jordan 05-27-2014 09:38 AM

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These don't sound remotely similar to Oddworld to me.

Are you joking? They're very similar.

Nepsotic 05-27-2014 10:02 AM

I thought it was pretty obvious. They are the source loops used. I can't exactly prove it but it's pretty clear when you listen to them.
:

At the end of the day these are fairly generic sounds. They would be easy to replicate, and easy to disguise.
You might be too used to acoustic instruments, but I know for sure that these are the loops used. They aren't very generic, they're pretty defined.
:

I've listened through some AO tracks, and I don't really see any places where they fit.
http://youtu.be/pV_7eoNkUVA?t=7s and also the one Holy Sock posted.

Connell 05-27-2014 11:07 AM

These are clearly the source loops, I'd say it's fairly obvious. I'm quite baffled that anyone could be under the impression they're not, actually.

Crashpunk 05-27-2014 11:48 AM

The first sample is without a doubt Oddworld. Or it's at least extremely similar.

At around 5:53

Nepsotic 05-27-2014 01:08 PM

They both have the same samples, the first is just made into a loop, that's all.

MA 05-27-2014 03:01 PM

totally mate.

totally.

Phylum 05-27-2014 04:12 PM

Ok, those shakuhachi sounds in Abe's Moon are definitely the same. I never really remember the music from that track.That probably means the rest of them are used too.

Scrabaniac 05-27-2014 04:39 PM

I'm sure if you were to upload the tracks to a community of (retro) gamers, they would instantly identify it as an 'Oddworld' sound. Same situation when ever i hear the creatures that make the same sounds in the startup of AO.

Nepsotic 05-27-2014 06:19 PM

Yeah I hear Oddworld sounds all the time, they used so many stock sounds it's unreal.

JennyGenesis 05-28-2014 12:39 AM

I remember in one of the X-Men movies (can't remember which) in a scene I could hear the same noises in the background that you hear on the main menu of AO.

Another example is Carmageddon TDR 2000, in the background of one of the levels I could hear Slig noises.

Scrabaniac 05-28-2014 03:41 AM

I can't remember whether it was crash bandicoot or not, but one of the enemies used the Scrab stock sound too

Phylum 05-28-2014 04:14 AM

I think it was the second Crash game, but I can't completely remember.

Wil 05-28-2014 04:40 AM

Yeah, the rats in the night temple levels.

JayDee 05-28-2014 05:24 AM

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I can't remember whether it was crash bandicoot or not, but one of the enemies used the Scrab stock sound too

I thought it was a Spyro game? Probably both, come to think of it.

Phylum 05-28-2014 05:54 AM

Crash 2, ruins theme rats.



e: I don't know why this makes me giggle so much.

Vyrien 05-28-2014 06:09 AM

For me it's the GET HERE WITHOUT LOSING AN LIVE that pops up before he gets on the bonus platform.