PSX .CAM file
Noticed some discussion here and more recently here that .CAM files contain PlayStation MDEC data. Did some poking around and managed to get the images out. Here's a quick Python script (uses jPSXdec for the heavy lifting).
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Good work, you should find my lvl extractor command line tool and update your script to extract and convert all cams in a lvl, put them together and save as png, that would be nice ;)
I didn't realize it had a command line option to pass a bitstream, I figured you'd have to hack the source to get it to work. I'm glad my responses actually mean something to someone too, most people are just like "huh?" and carry on. Edit: What happens if you try this on a PC AE cam? Those are 640x240. |
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Here's a screenshot.Instead of the copyright screen (the one with (C)Oddworld Inhabitants etc.)the copy of russian AE I have shows a russian text followed by the Kudos logo.Sorry it's in B/W,I used a older PS1 (5552)that doesn't have the color mod done.(the logo you see in the picture should be in color and I think it's colored blue/gold) http://www.oddworldforums.net/attach...1&d=1387699089 Also,Paul,the LCD text in both AE and AO can be edited with OgreGUI.I used it and successfully translated LCD boards in Feeco Depot. |
It would be cool to see all of the demos cams get dumped somewhere to see if there are any hidden beta screens
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