Steam's Big Picture
PlayStation and XBox need to step up now... |
That's not a picture. That's a video.
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I still don't understand how this is supposed to work. This is for people who have their computer hooked up to their TV or something? I don't assume Sony and Microsoft would put this service on their respective consoles.
It's all very vague. |
I love Steam so much :(
I imagine it'll be integrated into those smart TV things, but I could be wrong. |
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That’s it, really. |
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We already have a thread for Steam-related discussions.
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Valve has always advocated cross platform gaming and that vision is drawing closer. It wouldn't surprise me if they come up with a complete cross platform system where you can buy a game from Steam on your PC, play it on your PC but where you can also fire up Valve's future console and pick up right where you left off, from the comfort of your living room couch. I can see that becoming a very big success and Microsoft and Sony would be eating dust if they don't start doing something similar. |
Essentially it'll just be a cheap PC with wifi and a simple inbuilt OS. Like a mac except not stupid.
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Right...
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This isn't really a step up. it's just replacing the monitor with the TV and giving it a new interface. Not to say it's pretty cool. I have yet to try it out but I doubt my PC is good enough to do it anyway.
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I don't see why people are making a big deal out of this. Many (if not most) Steam games are controller playable. The ones that aren't controller playable are not being affected by this at all. This is just a new Steam UI that means you can use a controller from start to finish, rather than switching between mouse and controller in between games.
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So would I. It's not a long way though, they are actively hiring hardware developers at the moment.
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This is a very small preview. Sorry for the quality, I will try to upload a better version of it. |
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It seems like the Oculus Rift is going to be at the centre of a new console bandwagon.
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No, Steam works on iOS and Linux (almost), and Big Picture is the first steps towards them developing their own.
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EDIT: I think you mean Mac OS.
It's an interesting question, though. The Windows version of Steam certainly has the most game support. I guess that if they do go ahead and build a console, they'll have to actively encourage developers to port to Linux. |
I don’t know if making their own development platform would really help them.
At the moment, supporting the three main desktop OSes in some manner means they have a huge developer base to build games for Steam, and a massive market share to draw customers from; if they go it alone they risk losing huge chunks of that. Why make their own when they can continue to add features across platforms and keep their developers and customers? |
If they turn it into a comprehensive enough platform for development I imagine lots of people will migrate when Win8 releases. What better way to ensure people make games for your platform than offering the best OS for development, right?
e: That is, anyone who doesn't already use a Mac. |
But if Valve decides to create the best goshdarned dev platform in the world, they must then develop, maintain and update this platform at all times, substantially increasing their workload compared to the task of maintaining a cross-platform client.
Then they need to chase licenses, then they need to get hardware on board, then they need to convince developers that their brand new platform will be sustainable long-term. And then after all that they need to get consumers on board. The millions of Steam users who already have a PC/Mac/etc that they’re happy with – would they jump ship, do you think? Would they go and buy what would ostensibly be another competitor in the console market? Especially since most of these people would either believe PCs are superior to consoles or already own one or more existing consoles? |
Given the public reaction to Windows 8 so far? Yes.
But seriously, I have no idea. I predict all they'd need are a few exclusives to convince people to start moving across to their platform. Also, indie devs will probably prefer it to XBLA. |
To my understanding, the Steam Box was never supposed to be anything more than a very cheap yet fairly powerful PC. Not using Windows was just another way to keep costs down. If all their OS ever needed to do was run Steam games (and the integrated web browser), I think that would be achieveable.
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And my best guess would be that it would run a version of Linux. If they make the API based on OpenGL and X, devs would be easily able to port Ubuntu/other Linux games over. And devs would do that because they'd see it as gaining two new markets for the price of one.
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This seems like Apple TV, pointless and has no reason exist.
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